#ifndef UI_VIEWS_CONTROLS_THROBBER_H_
#define UI_VIEWS_CONTROLS_THROBBER_H_
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "ui/views/view.h"
namespace views {
class VIEWS_EXPORT Throbber : public View {
public:
METADATA_HEADER(Throbber);
Throbber();
Throbber(const Throbber&) = delete;
Throbber& operator=(const Throbber&) = delete;
~Throbber() override;
virtual void Start();
virtual void Stop();
bool GetChecked() const;
void SetChecked(bool checked);
gfx::Size CalculatePreferredSize() const override;
void OnPaint(gfx::Canvas* canvas) override;
protected:
bool IsRunning() const;
private:
base::TimeTicks start_time_;
base::RepeatingTimer timer_;
bool checked_ = false;
};
BEGIN_VIEW_BUILDER(VIEWS_EXPORT, Throbber, View)
VIEW_BUILDER_PROPERTY(bool, Checked)
END_VIEW_BUILDER
class VIEWS_EXPORT SmoothedThrobber : public Throbber {
public:
METADATA_HEADER(SmoothedThrobber);
SmoothedThrobber();
SmoothedThrobber(const SmoothedThrobber&) = delete;
SmoothedThrobber& operator=(const SmoothedThrobber&) = delete;
~SmoothedThrobber() override;
void Start() override;
void Stop() override;
base::TimeDelta GetStartDelay() const;
void SetStartDelay(const base::TimeDelta& start_delay);
base::TimeDelta GetStopDelay() const;
void SetStopDelay(const base::TimeDelta& stop_delay);
private:
void StartDelayOver();
void StopDelayOver();
base::TimeDelta start_delay_;
base::TimeDelta stop_delay_;
base::OneShotTimer start_timer_;
base::OneShotTimer stop_timer_;
};
BEGIN_VIEW_BUILDER(VIEWS_EXPORT, SmoothedThrobber, Throbber)
VIEW_BUILDER_PROPERTY(const base::TimeDelta&, StartDelay)
VIEW_BUILDER_PROPERTY(const base::TimeDelta&, StopDelay)
END_VIEW_BUILDER
}
DEFINE_VIEW_BUILDER(VIEWS_EXPORT, Throbber)
DEFINE_VIEW_BUILDER(VIEWS_EXPORT, SmoothedThrobber)
#endif