#ifndef UI_VIEWS_EXAMPLES_TREE_VIEW_EXAMPLE_H_
#define UI_VIEWS_EXAMPLES_TREE_VIEW_EXAMPLE_H_
#include <memory>
#include "base/memory/raw_ptr.h"
#include "ui/base/models/simple_menu_model.h"
#include "ui/base/models/tree_node_model.h"
#include "ui/views/context_menu_controller.h"
#include "ui/views/controls/tree/tree_view.h"
#include "ui/views/controls/tree/tree_view_controller.h"
#include "ui/views/examples/example_base.h"
namespace ui {
class SimpleMenuModel;
}
namespace views {
class LabelButton;
class MenuRunner;
namespace examples {
class VIEWS_EXAMPLES_EXPORT TreeViewExample
: public ExampleBase,
public TreeViewController,
public ContextMenuController,
public ui::SimpleMenuModel::Delegate {
public:
TreeViewExample();
TreeViewExample(const TreeViewExample&) = delete;
TreeViewExample& operator=(const TreeViewExample&) = delete;
~TreeViewExample() override;
void CreateExampleView(View* container) override;
private:
enum MenuIDs { ID_EDIT, ID_REMOVE, ID_ADD };
void AddNewNode();
void RemoveSelectedNode();
void SetSelectedNodeTitle();
bool IsCommandIdEnabled(int command_id);
void OnTreeViewSelectionChanged(TreeView* tree_view) override;
bool CanEdit(TreeView* tree_view, ui::TreeModelNode* node) override;
void ShowContextMenuForViewImpl(View* source,
const gfx::Point& point,
ui::MenuSourceType source_type) override;
bool IsCommandIdChecked(int command_id) const override;
bool IsCommandIdEnabled(int command_id) const override;
void ExecuteCommand(int command_id, int event_flags) override;
raw_ptr<TreeView> tree_view_ = nullptr;
raw_ptr<LabelButton> add_ = nullptr;
raw_ptr<LabelButton> remove_ = nullptr;
raw_ptr<LabelButton> change_title_ = nullptr;
using NodeType = ui::TreeNodeWithValue<int>;
ui::TreeNodeModel<NodeType> model_;
std::unique_ptr<ui::SimpleMenuModel> context_menu_model_;
std::unique_ptr<MenuRunner> context_menu_runner_;
};
}
}
#endif