#ifndef UI_VIEWS_VIEW_TARGETER_H_
#define UI_VIEWS_VIEW_TARGETER_H_
#include "base/memory/raw_ptr.h"
#include "ui/events/event_targeter.h"
#include "ui/views/views_export.h"
namespace gfx {
class Rect;
}
namespace ui {
class GestureEvent;
class KeyEvent;
class ScrollEvent;
}
namespace views {
class View;
class ViewTargeterDelegate;
class VIEWS_EXPORT ViewTargeter : public ui::EventTargeter {
public:
explicit ViewTargeter(ViewTargeterDelegate* delegate);
ViewTargeter(const ViewTargeter&) = delete;
ViewTargeter& operator=(const ViewTargeter&) = delete;
~ViewTargeter() override;
bool DoesIntersectRect(const View* target, const gfx::Rect& rect) const;
View* TargetForRect(View* root, const gfx::Rect& rect) const;
protected:
ui::EventTarget* FindTargetForEvent(ui::EventTarget* root,
ui::Event* event) override;
ui::EventTarget* FindNextBestTarget(ui::EventTarget* previous_target,
ui::Event* event) override;
private:
View* FindTargetForKeyEvent(View* root, const ui::KeyEvent& key);
View* FindTargetForScrollEvent(View* root, const ui::ScrollEvent& scroll);
virtual View* FindTargetForGestureEvent(View* root,
const ui::GestureEvent& gesture);
virtual ui::EventTarget* FindNextBestTargetForGestureEvent(
ui::EventTarget* previous_target,
const ui::GestureEvent& gesture);
raw_ptr<ViewTargeterDelegate, DanglingUntriaged> delegate_;
};
}
#endif