#include "ui/views/widget/native_widget_private.h"
#include "ui/base/emoji/emoji_panel_helper.h"
#include "ui/display/display.h"
#include "ui/display/screen.h"
namespace views::internal {
gfx::Rect NativeWidgetPrivate::ConstrainBoundsToDisplayWorkArea(
const gfx::Rect& bounds) {
gfx::Rect new_bounds(bounds);
gfx::Rect work_area =
display::Screen::GetScreen()->GetDisplayMatching(bounds).work_area();
if (!work_area.IsEmpty())
new_bounds.AdjustToFit(work_area);
return new_bounds;
}
void NativeWidgetPrivate::PaintAsActiveChanged() {}
void NativeWidgetPrivate::ShowEmojiPanel() {
ui::ShowEmojiPanel();
}
bool NativeWidgetPrivate::IsMoveLoopSupported() const {
return true;
}
}