#ifndef ASH_AMBIENT_AMBIENT_CONTROLLER_H_
#define ASH_AMBIENT_AMBIENT_CONTROLLER_H_
#include <memory>
#include <utility>
#include <vector>
#include "ash/ambient/ambient_access_token_controller.h"
#include "ash/ambient/ambient_photo_controller.h"
#include "ash/ambient/ambient_ui_launcher.h"
#include "ash/ambient/ambient_view_delegate_impl.h"
#include "ash/ambient/ambient_weather_controller.h"
#include "ash/ambient/managed/screensaver_images_policy_handler.h"
#include "ash/ambient/model/ambient_backend_model.h"
#include "ash/ambient/resources/ambient_dlc_background_installer.h"
#include "ash/ambient/ui/ambient_view_delegate.h"
#include "ash/ash_export.h"
#include "ash/public/cpp/ambient/ambient_ui_model.h"
#include "ash/public/cpp/screen_backlight_observer.h"
#include "ash/public/cpp/session/session_observer.h"
#include "ash/session/session_controller_impl.h"
#include "ash/system/power/backlights_forced_off_setter.h"
#include "ash/system/power/power_status.h"
#include "base/cancelable_callback.h"
#include "base/gtest_prod_util.h"
#include "base/memory/weak_ptr.h"
#include "base/scoped_observation.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "chromeos/dbus/power/power_manager_client.h"
#include "components/prefs/pref_change_registrar.h"
#include "components/prefs/pref_service.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#include "mojo/public/cpp/bindings/receiver.h"
#include "mojo/public/cpp/bindings/remote.h"
#include "services/device/public/mojom/fingerprint.mojom.h"
#include "services/device/public/mojom/wake_lock.mojom.h"
#include "ui/base/user_activity/user_activity_detector.h"
#include "ui/base/user_activity/user_activity_observer.h"
#include "ui/events/event_handler.h"
#include "ui/views/widget/widget.h"
class PrefRegistrySimple;
namespace ash {
constexpr base::TimeDelta kDismissPreviewOnMouseMoveDelay = base::Seconds(3);
class AmbientBackendController;
class AmbientContainerView;
class AmbientPhotoController;
class AmbientSessionMetricsRecorder;
class AmbientUiSettings;
class ASH_EXPORT AmbientController
: public AmbientUiModelObserver,
public ScreenBacklightObserver,
public SessionObserver,
public PowerStatus::Observer,
public chromeos::PowerManagerClient::Observer,
public device::mojom::FingerprintObserver,
public ui::UserActivityObserver,
public ui::EventHandler,
public AmbientUiLauncher::Observer {
public:
static void RegisterProfilePrefs(PrefRegistrySimple* registry);
explicit AmbientController(
mojo::PendingRemote<device::mojom::Fingerprint> fingerprint);
AmbientController(const AmbientController&) = delete;
AmbientController& operator=(const AmbientController&) = delete;
~AmbientController() override;
void OnAmbientUiVisibilityChanged(AmbientUiVisibility visibility) override;
void OnBacklightsForcedOffChanged(bool backlights_forced_off) override;
void OnLockStateChanged(bool locked) override;
void OnActiveUserPrefServiceChanged(PrefService* pref_service) override;
void OnSigninScreenPrefServiceInitialized(PrefService* pref_service) override;
void OnPowerStatusChanged() override;
void ScreenIdleStateChanged(
const power_manager::ScreenIdleState& idle_state) override;
void SuspendImminent(power_manager::SuspendImminent::Reason reason) override;
void SuspendDone(base::TimeDelta sleep_duration) override;
void OnAuthScanDone(
const device::mojom::FingerprintMessagePtr msg,
const base::flat_map<std::string, std::vector<std::string>>& matches)
override;
void OnSessionFailed() override {}
void OnRestarted() override {}
void OnStatusChanged(device::mojom::BiometricsManagerStatus state) override {}
void OnEnrollScanDone(device::mojom::ScanResult scan_result,
bool enroll_session_complete,
int percent_complete) override {}
void OnUserActivity(const ui::Event* event) override;
void OnKeyEvent(ui::KeyEvent* event) override;
void OnMouseEvent(ui::MouseEvent* event) override;
void OnTouchEvent(ui::TouchEvent* event) override;
void OnReadyStateChanged(bool is_ready) override;
void OnLoginOrLockScreenCreated();
void SetUiVisibilityShouldShow();
void SetUiVisibilityPreview();
void SetUiVisibilityHidden();
void SetUiVisibilityClosed(bool immediately = false);
void SetScreenSaverDuration(int minutes);
void StartTimerToReleaseWakeLock();
bool ShouldShowAmbientUi() const;
bool IsShowing() const;
void RequestAccessToken(
AmbientAccessTokenController::AccessTokenCallback callback,
bool may_refresh_token_on_lock = false);
std::unique_ptr<views::Widget> CreateWidget(aura::Window* container);
AmbientBackendModel* GetAmbientBackendModel();
AmbientWeatherModel* GetAmbientWeatherModel();
AmbientBackendController* ambient_backend_controller() {
return ambient_backend_controller_.get();
}
AmbientUiLauncher* ambient_ui_launcher() {
return ambient_ui_launcher_.get();
}
AmbientWeatherController* ambient_weather_controller() {
return ambient_weather_controller_.get();
}
AmbientUiModel* ambient_ui_model() { return &ambient_ui_model_; }
AmbientViewDelegate* ambient_view_delegate() { return &delegate_; }
AmbientAccessTokenController* access_token_controller() {
return &access_token_controller_;
}
void set_backend_controller_for_testing(
std::unique_ptr<AmbientBackendController> backend_controller) {
ambient_backend_controller_ = std::move(backend_controller);
}
private:
enum LockScreenState { kLogin, kLocked, kUnlocked };
enum class AmbientUiLauncherState {
kInitializing,
kRendering,
kInactive,
};
friend class AmbientAshTestBase;
friend class AmbientControllerTest;
FRIEND_TEST_ALL_PREFIXES(AmbientControllerTest,
BindsObserversWhenAmbientEnabled);
FRIEND_TEST_ALL_PREFIXES(AmbientControllerTest, BindsObserversWhenAmbientOn);
AmbientPhotoController* ambient_photo_controller() {
return ambient_ui_launcher_->GetAmbientPhotoController();
}
void DismissUI();
void CreateAndShowWidgets();
void StartRefreshingImages();
void StopScreensaver();
void MaybeStartScreenSaver();
void MaybeDismissUIOnMouseMove();
AmbientUiSettings GetCurrentUiSettings() const;
void OnAutoShowTimeOut();
void AcquireWakeLock();
void ReleaseWakeLock();
void CloseAllWidgets(bool immediately);
void SetUpPreTargetHandler();
void ClearPreTargetHandler();
void RemoveAmbientModeSettingsPrefObservers();
void AddManagedScreensaverPolicyPrefObservers();
void AddConsumerPrefObservers();
void OnEnabledPrefChanged();
void OnLockScreenInactivityTimeoutPrefChanged();
void OnLockScreenBackgroundTimeoutPrefChanged();
void OnPhotoRefreshIntervalPrefChanged();
void OnAmbientUiSettingsChanged();
void OnAnimationPlaybackSpeedChanged();
void ResetAmbientControllerResources();
void OnManagedScreensaverLockScreenIdleTimeoutPrefChanged();
void OnManagedScreensaverPhotoRefreshIntervalPrefChanged();
void CreateUiLauncher();
void DestroyUiLauncher();
bool IsUiLauncherActive() const;
void OnUiLauncherInitialized(bool success);
void OnLoginLockStateChanged(LockScreenState state);
LockScreenState GetLockScreenState();
PrefChangeRegistrar* GetActivePrefChangeRegistrar();
void MaybeStopUiEventPropagation(ui::Event* event);
AmbientViewDelegateImpl delegate_{this};
AmbientUiModel ambient_ui_model_;
AmbientAccessTokenController access_token_controller_;
AmbientBackgroundDlcInstaller background_dlc_installer_;
std::unique_ptr<AmbientBackendController> ambient_backend_controller_;
std::unique_ptr<AmbientWeatherController> ambient_weather_controller_;
base::OneShotTimer inactivity_timer_;
base::OneShotTimer screensaver_running_timer_;
mojo::Remote<device::mojom::WakeLock> wake_lock_;
base::ScopedObservation<AmbientUiModel, AmbientUiModelObserver>
ambient_ui_model_observer_{this};
base::ScopedObservation<SessionControllerImpl, SessionObserver>
session_observer_{this};
base::ScopedObservation<PowerStatus, PowerStatus::Observer>
power_status_observer_{this};
base::ScopedObservation<chromeos::PowerManagerClient,
chromeos::PowerManagerClient::Observer>
power_manager_client_observer_{this};
base::ScopedObservation<ui::UserActivityDetector, ui::UserActivityObserver>
user_activity_observer_{this};
base::ScopedObservation<BacklightsForcedOffSetter, ScreenBacklightObserver>
backlights_forced_off_observation_{this};
std::unique_ptr<PrefChangeRegistrar> pref_change_registrar_;
std::unique_ptr<PrefChangeRegistrar> sign_in_pref_change_registrar_;
base::Time preview_widget_created_at_;
base::OneShotTimer delayed_lock_timer_;
mojo::Remote<device::mojom::Fingerprint> fingerprint_;
mojo::Receiver<device::mojom::FingerprintObserver>
fingerprint_observer_receiver_{this};
bool is_suspend_imminent_ = false;
bool is_screen_off_ = false;
bool close_widgets_immediately_ = false;
bool last_mouse_event_was_move_ = false;
bool is_initialized_ = false;
bool is_receiving_pretarget_events_ = false;
AmbientUiLauncherState ui_launcher_state_ = AmbientUiLauncherState::kInactive;
std::unique_ptr<AmbientSessionMetricsRecorder> session_metrics_recorder_;
std::unique_ptr<ScreensaverImagesPolicyHandler>
screensaver_images_policy_handler_;
std::unique_ptr<AmbientUiLauncher> ambient_ui_launcher_;
base::CancelableOnceCallback<void(bool)> ui_launcher_init_callback_;
base::WeakPtrFactory<AmbientController> weak_ptr_factory_{this};
};
}
#endif