#ifndef ASH_CAPTURE_MODE_ACTION_BUTTON_VIEW_H_
#define ASH_CAPTURE_MODE_ACTION_BUTTON_VIEW_H_
#include <memory>
#include <string>
#include "ash/ash_export.h"
#include "ash/capture_mode/capture_mode_types.h"
#include "base/memory/raw_ptr.h"
#include "ui/base/metadata/metadata_header_macros.h"
#include "ui/views/controls/button/button.h"
namespace base {
class TimeDelta;
}
namespace gfx {
struct VectorIcon;
}
namespace views {
class BoxLayout;
class ImageView;
class InkDropContainerView;
class Label;
}
namespace ash {
class SystemShadow;
class ASH_EXPORT ActionButtonView : public views::Button {
METADATA_HEADER(ActionButtonView, views::Button)
public:
ActionButtonView(views::Button::PressedCallback callback,
std::u16string text,
const gfx::VectorIcon* icon,
ActionButtonRank rank);
ActionButtonView(const ActionButtonView&) = delete;
ActionButtonView& operator=(const ActionButtonView&) = delete;
~ActionButtonView() override;
ActionButtonRank rank() const { return rank_; }
void AddedToWidget() override;
void OnBoundsChanged(const gfx::Rect& previous_bounds) override;
void AddLayerToRegion(ui::Layer* layer, views::LayerRegion region) override;
void RemoveLayerFromRegions(ui::Layer* layer) override;
void CollapseToIconButton();
void PerformFadeInAnimation(base::TimeDelta fade_in_duration);
const views::ImageView* image_view_for_testing() const { return image_view_; }
const views::Label* label_for_testing() const { return label_; }
private:
const ActionButtonRank rank_;
std::unique_ptr<SystemShadow> shadow_;
raw_ptr<views::BoxLayout> box_layout_ = nullptr;
raw_ptr<views::ImageView> image_view_ = nullptr;
raw_ptr<views::Label> label_ = nullptr;
raw_ptr<views::InkDropContainerView> ink_drop_container_ = nullptr;
};
}
#endif