#ifndef ASH_FOCUS_ASH_FOCUS_MANAGER_FACTORY_H_
#define ASH_FOCUS_ASH_FOCUS_MANAGER_FACTORY_H_
#include "ui/views/focus/focus_manager_factory.h"
namespace ash {
class AshFocusManagerFactory : public views::FocusManagerFactory {
public:
AshFocusManagerFactory();
AshFocusManagerFactory(const AshFocusManagerFactory&) = delete;
AshFocusManagerFactory& operator=(const AshFocusManagerFactory&) = delete;
~AshFocusManagerFactory() override;
protected:
std::unique_ptr<views::FocusManager> CreateFocusManager(
views::Widget* widget) override;
};
}
#endif