#include <memory>
#include "ash/keyboard/ui/keyboard_ui.h"
#include "ash/keyboard/ui/keyboard_ui_controller.h"
#include "ash/keyboard/ui/keyboard_util.h"
#include "ash/keyboard/ui/test/keyboard_test_util.h"
#include "ash/keyboard/ui/test/test_keyboard_controller_observer.h"
#include "ash/keyboard/ui/test/test_keyboard_layout_delegate.h"
#include "ash/keyboard/ui/test/test_keyboard_ui_factory.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/aura/test/aura_test_base.h"
#include "ui/base/ime/dummy_input_method.h"
namespace keyboard {
namespace {
class KeyboardUtilTest : public aura::test::AuraTestBase {
public:
KeyboardUtilTest() = default;
KeyboardUtilTest(const KeyboardUtilTest&) = delete;
KeyboardUtilTest& operator=(const KeyboardUtilTest&) = delete;
~KeyboardUtilTest() override = default;
void DisableAllFlags() {
ResetAllFlags();
keyboard::SetAccessibilityKeyboardEnabled(false);
keyboard::SetTouchKeyboardEnabled(false);
SetEnableFlag(KeyboardEnableFlag::kPolicyDisabled);
SetEnableFlag(KeyboardEnableFlag::kExtensionDisabled);
}
void EnableAllFlags() {
ResetAllFlags();
keyboard::SetAccessibilityKeyboardEnabled(true);
keyboard::SetTouchKeyboardEnabled(true);
SetEnableFlag(KeyboardEnableFlag::kPolicyEnabled);
SetEnableFlag(KeyboardEnableFlag::kExtensionEnabled);
}
void ResetAllFlags() {
keyboard::SetAccessibilityKeyboardEnabled(false);
keyboard::SetTouchKeyboardEnabled(false);
ClearEnableFlag(KeyboardEnableFlag::kPolicyDisabled);
ClearEnableFlag(KeyboardEnableFlag::kExtensionDisabled);
ClearEnableFlag(KeyboardEnableFlag::kPolicyEnabled);
ClearEnableFlag(KeyboardEnableFlag::kExtensionEnabled);
}
void SetUp() override {
aura::test::AuraTestBase::SetUp();
layout_delegate_ =
std::make_unique<TestKeyboardLayoutDelegate>(root_window());
keyboard_ui_controller_.Initialize(
std::make_unique<TestKeyboardUIFactory>(&input_method_),
layout_delegate_.get());
ResetAllFlags();
}
void TearDown() override {
ResetAllFlags();
aura::test::AuraTestBase::TearDown();
}
protected:
void SetEnableFlag(KeyboardEnableFlag flag) {
keyboard_ui_controller_.SetEnableFlag(flag);
}
void ClearEnableFlag(KeyboardEnableFlag flag) {
keyboard_ui_controller_.ClearEnableFlag(flag);
}
KeyboardUIController keyboard_ui_controller_;
ui::DummyInputMethod input_method_;
std::unique_ptr<TestKeyboardLayoutDelegate> layout_delegate_;
};
}
TEST_F(KeyboardUtilTest, AlwaysShowIfA11yEnabled) {
EXPECT_FALSE(IsKeyboardEnabled());
DisableAllFlags();
SetAccessibilityKeyboardEnabled(true);
EXPECT_TRUE(IsKeyboardEnabled());
}
TEST_F(KeyboardUtilTest, AlwaysShowIfPolicyEnabled) {
EXPECT_FALSE(IsKeyboardEnabled());
DisableAllFlags();
SetEnableFlag(KeyboardEnableFlag::kPolicyEnabled);
EXPECT_TRUE(IsKeyboardEnabled());
}
TEST_F(KeyboardUtilTest, HidesIfPolicyDisabled) {
EXPECT_FALSE(IsKeyboardEnabled());
EnableAllFlags();
SetAccessibilityKeyboardEnabled(false);
EXPECT_TRUE(IsKeyboardEnabled());
SetEnableFlag(KeyboardEnableFlag::kPolicyDisabled);
EXPECT_FALSE(IsKeyboardEnabled());
}
TEST_F(KeyboardUtilTest, ShowKeyboardWhenRequested) {
DisableAllFlags();
ClearEnableFlag(KeyboardEnableFlag::kPolicyDisabled);
EXPECT_FALSE(IsKeyboardEnabled());
SetEnableFlag(KeyboardEnableFlag::kExtensionEnabled);
EXPECT_TRUE(IsKeyboardEnabled());
}
TEST_F(KeyboardUtilTest, HideKeyboardWhenRequested) {
EnableAllFlags();
ClearEnableFlag(KeyboardEnableFlag::kPolicyEnabled);
SetAccessibilityKeyboardEnabled(false);
EXPECT_TRUE(IsKeyboardEnabled());
SetEnableFlag(KeyboardEnableFlag::kExtensionDisabled);
EXPECT_FALSE(IsKeyboardEnabled());
}
TEST_F(KeyboardUtilTest, HideKeyboardWhenTouchEnabled) {
ResetAllFlags();
EXPECT_FALSE(IsKeyboardEnabled());
SetTouchKeyboardEnabled(true);
EXPECT_TRUE(IsKeyboardEnabled());
}
TEST_F(KeyboardUtilTest, UpdateKeyboardConfig) {
ResetAllFlags();
KeyboardConfig config = keyboard_ui_controller_.keyboard_config();
EXPECT_TRUE(config.spell_check);
EXPECT_FALSE(keyboard_ui_controller_.UpdateKeyboardConfig(config));
config.spell_check = false;
EXPECT_TRUE(keyboard_ui_controller_.UpdateKeyboardConfig(config));
EXPECT_FALSE(keyboard_ui_controller_.keyboard_config().spell_check);
EXPECT_FALSE(keyboard_ui_controller_.UpdateKeyboardConfig(config));
}
TEST_F(KeyboardUtilTest, IsOverscrollEnabled) {
ResetAllFlags();
EXPECT_FALSE(keyboard_ui_controller_.IsKeyboardOverscrollEnabled());
SetTouchKeyboardEnabled(true);
EXPECT_TRUE(keyboard_ui_controller_.IsKeyboardOverscrollEnabled());
KeyboardConfig config = keyboard_ui_controller_.keyboard_config();
config.overscroll_behavior = KeyboardOverscrollBehavior::kDisabled;
keyboard_ui_controller_.UpdateKeyboardConfig(config);
EXPECT_FALSE(keyboard_ui_controller_.IsKeyboardOverscrollEnabled());
config.overscroll_behavior = KeyboardOverscrollBehavior::kDefault;
keyboard_ui_controller_.UpdateKeyboardConfig(config);
EXPECT_TRUE(keyboard_ui_controller_.IsKeyboardOverscrollEnabled());
keyboard_ui_controller_.set_keyboard_locked(true);
EXPECT_TRUE(keyboard_ui_controller_.keyboard_locked());
EXPECT_FALSE(keyboard_ui_controller_.IsKeyboardOverscrollEnabled());
}
TEST_F(KeyboardUtilTest, RebuildsWhenChangingAccessibilityFlag) {
SetTouchKeyboardEnabled(true);
TestKeyboardControllerObserver observer;
keyboard_ui_controller_.AddObserver(&observer);
SetAccessibilityKeyboardEnabled(true);
EXPECT_EQ(1, observer.disabled_count);
EXPECT_EQ(1, observer.enabled_count);
SetAccessibilityKeyboardEnabled(false);
EXPECT_EQ(2, observer.disabled_count);
EXPECT_EQ(2, observer.enabled_count);
keyboard_ui_controller_.RemoveObserver(&observer);
}
}