#ifndef ASH_QUICK_INSERT_QUICK_INSERT_CAPS_LOCK_BUBBLE_CONTROLLER_H_
#define ASH_QUICK_INSERT_QUICK_INSERT_CAPS_LOCK_BUBBLE_CONTROLLER_H_
#include <string>
#include "ash/ash_export.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/scoped_observation.h"
#include "base/timer/timer.h"
#include "ui/base/ime/ash/ime_keyboard.h"
#include "ui/events/event_handler.h"
namespace ui {
class Event;
}
namespace ash {
class QuickInsertCapsLockStateView;
class ASH_EXPORT QuickInsertCapsLockBubbleController
: public input_method::ImeKeyboard::Observer,
public ui::EventHandler {
public:
explicit QuickInsertCapsLockBubbleController(
input_method::ImeKeyboard* keyboard);
QuickInsertCapsLockBubbleController(
const QuickInsertCapsLockBubbleController&) = delete;
QuickInsertCapsLockBubbleController& operator=(
const QuickInsertCapsLockBubbleController&) = delete;
~QuickInsertCapsLockBubbleController() override;
void CloseBubble();
void OnCapsLockChanged(bool enabled) override;
void OnLayoutChanging(const std::string& layout_name) override;
void OnMouseEvent(ui::MouseEvent* event) override;
void OnTouchEvent(ui::TouchEvent* event) override;
void OnKeyEvent(ui::KeyEvent* event) override;
QuickInsertCapsLockStateView* bubble_view_for_testing() {
return bubble_view_.get();
}
private:
void MaybeCloseBubbleByEvent(ui::Event* event);
raw_ptr<QuickInsertCapsLockStateView> bubble_view_ = nullptr;
base::OneShotTimer bubble_close_timer_;
base::TimeTicks last_shown_;
base::ScopedObservation<input_method::ImeKeyboard,
input_method::ImeKeyboard::Observer>
ime_keyboard_observation_{this};
base::WeakPtrFactory<QuickInsertCapsLockBubbleController> weak_ptr_factory_{
this};
};
}
#endif