#ifndef ASH_STYLE_RADIO_BUTTON_H_
#define ASH_STYLE_RADIO_BUTTON_H_
#include "ash/ash_export.h"
#include "ash/style/option_button_base.h"
#include "ui/base/metadata/metadata_header_macros.h"
#include "ui/gfx/geometry/insets.h"
namespace gfx {
class ImageSkia;
struct VectorIcon;
}
namespace ash {
class ASH_EXPORT RadioButton : public OptionButtonBase {
METADATA_HEADER(RadioButton, OptionButtonBase)
public:
enum class IconDirection {
kLeading,
kFollowing,
};
enum class IconType {
kCircle,
kCheck,
};
explicit RadioButton(int button_width,
PressedCallback callback,
const std::u16string& label = std::u16string(),
IconDirection icon_direction = IconDirection::kLeading,
IconType icon_type = IconType::kCircle,
const gfx::Insets& insets = kDefaultPadding,
int image_label_spacing = kImageLabelSpacingDP);
RadioButton(const RadioButton&) = delete;
RadioButton& operator=(const RadioButton&) = delete;
~RadioButton() override;
gfx::ImageSkia GetImage(ButtonState for_state) const override;
const gfx::VectorIcon& GetVectorIcon() const override;
bool IsIconOnTheLeftSide() override;
private:
const IconDirection icon_direction_;
const IconType icon_type_;
};
}
#endif