#ifndef ASH_STYLE_SWITCH_H_
#define ASH_STYLE_SWITCH_H_
#include "ash/ash_export.h"
#include "ui/base/metadata/metadata_header_macros.h"
#include "ui/views/controls/button/toggle_button.h"
namespace ash {
class ASH_EXPORT Switch : public views::ToggleButton {
METADATA_HEADER(Switch, views::ToggleButton)
public:
explicit Switch(PressedCallback callback = PressedCallback());
Switch(const Switch&) = delete;
Switch& operator=(const Switch&) = delete;
~Switch() override;
gfx::Size CalculatePreferredSize(
const views::SizeBounds& ) const override;
private:
SkPath GetFocusRingPath() const override;
gfx::Rect GetTrackBounds() const override;
gfx::Rect GetThumbBounds() const override;
};
}
#endif