#ifndef ASH_STYLE_TEXT_IMAGE_H_
#define ASH_STYLE_TEXT_IMAGE_H_
#include "ash/ash_export.h"
#include "base/third_party/icu/icu_utf.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/base/models/image_model.h"
#include "ui/color/color_variant.h"
#include "ui/gfx/image/canvas_image_source.h"
namespace ash {
class ASH_EXPORT TextImage : public gfx::CanvasImageSource {
public:
TextImage(const gfx::Size& size, base_icu::UChar32 symbol);
~TextImage() override;
static ui::ImageModel AsImageModel(const gfx::Size& size,
base_icu::UChar32 symbol,
ui::ColorVariant color);
void Draw(gfx::Canvas* canvas) override;
void set_color(SkColor color) { color_ = color; }
private:
const std::u16string symbol_;
SkColor color_ = SK_ColorBLACK;
};
}
#endif