#ifndef ASH_SYSTEM_ACCESSIBILITY_FACEGAZE_BUBBLE_CONTROLLER_H_
#define ASH_SYSTEM_ACCESSIBILITY_FACEGAZE_BUBBLE_CONTROLLER_H_
#include <string>
#include "ash/ash_export.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/timer/timer.h"
#include "ui/views/view_observer.h"
namespace ui {
class Event;
}
namespace views {
class View;
class Widget;
}
namespace ash {
class FaceGazeBubbleView;
class ASH_EXPORT FaceGazeBubbleController : public views::ViewObserver {
public:
FaceGazeBubbleController(
const base::RepeatingCallback<void()>& on_close_button_clicked);
FaceGazeBubbleController(const FaceGazeBubbleController&) = delete;
FaceGazeBubbleController& operator=(const FaceGazeBubbleController&) = delete;
~FaceGazeBubbleController() override;
void OnViewIsDeleting(views::View* observed_view) override;
void UpdateBubble(const std::u16string& text, bool is_warning);
private:
friend class AccessibilityPrivateApiTest;
friend class FaceGazeBubbleControllerTest;
friend class FaceGazeBubbleTestHelper;
void MaybeInitialize();
void Update(const std::u16string& text, bool is_warning);
void OnMouseEntered();
void OnCloseButtonClicked(const ui::Event& event);
void OnShowTimer();
base::WeakPtr<FaceGazeBubbleController> GetWeakPtr() {
return weak_ptr_factory_.GetWeakPtr();
}
const base::RepeatingCallback<void()> on_close_button_clicked_;
raw_ptr<FaceGazeBubbleView> facegaze_bubble_view_ = nullptr;
raw_ptr<views::Widget> widget_ = nullptr;
base::RetainingOneShotTimer show_timer_;
base::WeakPtrFactory<FaceGazeBubbleController> weak_ptr_factory_{this};
};
}
#endif