#ifndef ASH_SYSTEM_CAST_CAST_FEATURE_POD_CONTROLLER_H_
#define ASH_SYSTEM_CAST_CAST_FEATURE_POD_CONTROLLER_H_
#include "ash/ash_export.h"
#include "ash/constants/quick_settings_catalogs.h"
#include "ash/public/cpp/cast_config_controller.h"
#include "ash/system/unified/feature_pod_controller_base.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
namespace ash {
class UnifiedSystemTrayController;
class ASH_EXPORT CastFeaturePodController
: public FeaturePodControllerBase,
public CastConfigController::Observer {
public:
explicit CastFeaturePodController(
UnifiedSystemTrayController* tray_controller);
CastFeaturePodController(const CastFeaturePodController&) = delete;
CastFeaturePodController& operator=(const CastFeaturePodController&) = delete;
~CastFeaturePodController() override;
static bool CalculateButtonVisibility();
std::unique_ptr<FeatureTile> CreateTile(bool compact = false) override;
QsFeatureCatalogName GetCatalogName() override;
void OnIconPressed() override;
void OnLabelPressed() override;
void OnDevicesUpdated(const std::vector<SinkAndRoute>& devices) override;
private:
void UpdateFeatureTile();
const raw_ptr<UnifiedSystemTrayController, DanglingUntriaged>
tray_controller_;
raw_ptr<FeatureTile, DanglingUntriaged> tile_ = nullptr;
base::WeakPtrFactory<CastFeaturePodController> weak_factory_{this};
};
}
#endif