#include "ash/system/cast/unified_cast_detailed_view_controller.h"
#include "ash/strings/grit/ash_strings.h"
#include "ash/system/cast/cast_detailed_view.h"
#include "ash/system/tray/detailed_view_delegate.h"
#include "ui/base/l10n/l10n_util.h"
namespace ash {
UnifiedCastDetailedViewController::UnifiedCastDetailedViewController(
UnifiedSystemTrayController* tray_controller)
: detailed_view_delegate_(
std::make_unique<DetailedViewDelegate>(tray_controller)) {}
UnifiedCastDetailedViewController::~UnifiedCastDetailedViewController() =
default;
std::unique_ptr<views::View> UnifiedCastDetailedViewController::CreateView() {
DCHECK(!view_);
auto view = std::make_unique<CastDetailedView>(detailed_view_delegate_.get());
view_ = view.get();
return view;
}
std::u16string UnifiedCastDetailedViewController::GetAccessibleName() const {
return l10n_util::GetStringUTF16(
IDS_ASH_QUICK_SETTINGS_BUBBLE_CAST_SETTINGS_ACCESSIBLE_DESCRIPTION);
}
}