#include "ash/system/model/scoped_fake_power_status.h"
#include <memory>
#include "ash/system/model/fake_power_status.h"
#include "ash/system/power/power_status.h"
#include "base/check.h"
#include "base/memory/ptr_util.h"
#include "base/notreached.h"
namespace ash {
ScopedFakePowerStatus* ScopedFakePowerStatus::instance_ = nullptr;
ScopedFakePowerStatus::ScopedFakePowerStatus() {
CHECK(!instance_);
instance_ = this;
real_power_status_instance_ = PowerStatus::g_power_status_;
fake_power_status_ = std::make_unique<FakePowerStatus>();
PowerStatus::Get()->g_power_status_ = fake_power_status_.get();
}
ScopedFakePowerStatus::~ScopedFakePowerStatus() {
if (instance_ != this) {
NOTREACHED();
}
instance_ = nullptr;
PowerStatus::Get()->g_power_status_ = real_power_status_instance_;
PowerStatus::Get()->RequestStatusUpdate();
}
}