#ifndef ASH_SYSTEM_NETWORK_AUTO_CONNECT_NOTIFIER_H_
#define ASH_SYSTEM_NETWORK_AUTO_CONNECT_NOTIFIER_H_
#include <memory>
#include <string>
#include "ash/ash_export.h"
#include "chromeos/ash/components/network/auto_connect_handler.h"
#include "chromeos/ash/components/network/network_connection_observer.h"
#include "chromeos/ash/components/network/network_state_handler_observer.h"
namespace base {
class OneShotTimer;
}
namespace ash {
class ASH_EXPORT AutoConnectNotifier : public NetworkConnectionObserver,
public NetworkStateHandlerObserver,
public AutoConnectHandler::Observer {
public:
AutoConnectNotifier();
AutoConnectNotifier(const AutoConnectNotifier&) = delete;
AutoConnectNotifier& operator=(const AutoConnectNotifier&) = delete;
~AutoConnectNotifier() override;
ConnectToNetworkRequestVerdict ConnectToNetworkRequested(
const std::string& service_path) override;
void NetworkConnectionStateChanged(const NetworkState* network) override;
void OnAutoConnectedInitiated(int auto_connect_reasons) override;
void set_timer_for_testing(std::unique_ptr<base::OneShotTimer> test_timer);
static const char kAutoConnectToastId[];
private:
void DisplayToast(const NetworkState* network);
bool has_user_explicitly_requested_connection_ = false;
std::string connected_network_guid_;
std::unique_ptr<base::OneShotTimer> timer_;
};
}
#endif