#include "ash/system/network/network_icon_animation.h"
#include "ash/system/network/network_icon_animation_observer.h"
namespace ash {
namespace network_icon {
NetworkIconAnimation::NetworkIconAnimation() : animation_(this) {
animation_.SetThrobDuration(base::Milliseconds(750));
animation_.SetTweenType(gfx::Tween::LINEAR);
}
NetworkIconAnimation::~NetworkIconAnimation() = default;
void NetworkIconAnimation::AnimationProgressed(
const gfx::Animation* animation) {
if (animation != &animation_)
return;
for (AnimationObserver& observer : observers_)
observer.NetworkIconChanged();
}
double NetworkIconAnimation::GetAnimation() {
if (!animation_.is_animating()) {
animation_.Reset();
animation_.StartThrobbing(-1 );
return 0;
}
return animation_.GetCurrentValue();
}
void NetworkIconAnimation::AddObserver(AnimationObserver* observer) {
if (!observers_.HasObserver(observer))
observers_.AddObserver(observer);
}
void NetworkIconAnimation::RemoveObserver(AnimationObserver* observer) {
observers_.RemoveObserver(observer);
if (observers_.empty())
animation_.Reset();
}
NetworkIconAnimation* NetworkIconAnimation::GetInstance() {
static NetworkIconAnimation* s_icon_animation = new NetworkIconAnimation();
return s_icon_animation;
}
}
}