#ifndef ASH_TEST_ASH_INTERACTIVE_UI_TEST_BASE_H_
#define ASH_TEST_ASH_INTERACTIVE_UI_TEST_BASE_H_
#include <memory>
#include <string>
#include "ash/test/ash_test_base.h"
namespace aura {
class Env;
}
namespace ash {
class AshInteractiveUITestBase : public AshTestBase {
public:
AshInteractiveUITestBase();
AshInteractiveUITestBase(const AshInteractiveUITestBase&) = delete;
AshInteractiveUITestBase& operator=(const AshInteractiveUITestBase&) = delete;
~AshInteractiveUITestBase() override;
protected:
void SetUp() override;
void TearDown() override;
private:
std::unique_ptr<aura::Env> env_;
};
}
#endif