#ifndef ASH_WM_DEFAULT_WINDOW_RESIZER_H_
#define ASH_WM_DEFAULT_WINDOW_RESIZER_H_
#include <memory>
#include "ash/ash_export.h"
#include "ash/wm/window_resizer.h"
#include "ui/compositor/presentation_time_recorder.h"
namespace ash {
class ASH_EXPORT DefaultWindowResizer : public WindowResizer {
public:
~DefaultWindowResizer() override;
static std::unique_ptr<DefaultWindowResizer> Create(
WindowState* window_state);
void Drag(const gfx::PointF& location, int event_flags) override;
void CompleteDrag() override;
void RevertDrag() override;
void FlingOrSwipe(ui::GestureEvent* event) override;
private:
explicit DefaultWindowResizer(WindowState* window_state);
DefaultWindowResizer(const DefaultWindowResizer&) = delete;
DefaultWindowResizer& operator=(const DefaultWindowResizer&) = delete;
bool did_move_or_resize_ = false;
std::unique_ptr<ui::PresentationTimeRecorder> window_resize_recorder_;
};
}
#endif