#ifndef ASH_WM_OVERVIEW_OVERVIEW_CONTROLLER_H_
#define ASH_WM_OVERVIEW_OVERVIEW_CONTROLLER_H_
#include <memory>
#include <vector>
#include "ash/ash_export.h"
#include "ash/wm/overview/delayed_animation_observer.h"
#include "ash/wm/overview/overview_delegate.h"
#include "ash/wm/overview/overview_metrics.h"
#include "ash/wm/overview/overview_observer.h"
#include "ash/wm/overview/overview_session_metrics_recorder.h"
#include "ash/wm/overview/overview_types.h"
#include "ash/wm/overview/overview_window_occlusion_calculator.h"
#include "base/auto_reset.h"
#include "base/cancelable_callback.h"
#include "base/memory/weak_ptr.h"
#include "base/observer_list.h"
#include "base/time/time.h"
#include "ui/aura/window_occlusion_tracker.h"
#include "ui/views/widget/widget.h"
#include "ui/wm/public/activation_change_observer.h"
namespace ash {
class OverviewSession;
class ASH_EXPORT OverviewController : public OverviewDelegate,
public wm::ActivationChangeObserver {
public:
class ScopedOcclusionPauser {
public:
ScopedOcclusionPauser(ScopedOcclusionPauser&&);
ScopedOcclusionPauser& operator=(ScopedOcclusionPauser&&);
ScopedOcclusionPauser(const ScopedOcclusionPauser&) = delete;
ScopedOcclusionPauser& operator=(const ScopedOcclusionPauser&) = delete;
~ScopedOcclusionPauser();
private:
friend class OverviewController;
ScopedOcclusionPauser(base::WeakPtr<OverviewController> controller,
base::TimeDelta unpause_delay);
base::WeakPtr<OverviewController> controller_;
base::TimeDelta unpause_delay_;
};
OverviewController();
OverviewController(const OverviewController&) = delete;
OverviewController& operator=(const OverviewController&) = delete;
~OverviewController() override;
[[nodiscard]] ScopedOcclusionPauser PauseOcclusionTracker(
base::TimeDelta unpause_delay);
static OverviewController* Get();
OverviewSession* overview_session() { return overview_session_.get(); }
bool disable_app_id_check_for_saved_desks() const {
return disable_app_id_check_for_saved_desks_;
}
bool is_continuous_scroll_in_progress() const {
return is_continuous_scroll_in_progress_;
}
bool StartOverview(
OverviewStartAction start_action,
OverviewEnterExitType type = OverviewEnterExitType::kNormal);
bool EndOverview(OverviewEndAction end_action,
OverviewEnterExitType type = OverviewEnterExitType::kNormal);
bool CanEnterOverview() const;
bool InOverviewSession() const;
bool HandleContinuousScroll(float y_offset, OverviewEnterExitType type);
void IncrementSelection(bool forward);
bool AcceptSelection();
bool IsInStartAnimation();
bool IsCompletingShutdownAnimations() const;
void AddObserver(OverviewObserver* observer);
void RemoveObserver(OverviewObserver* observer);
void DelayedUpdateRoundedCornersAndShadow();
void AddExitAnimationObserver(
std::unique_ptr<DelayedAnimationObserver> animation) override;
void RemoveAndDestroyExitAnimationObserver(
DelayedAnimationObserver* animation) override;
void AddEnterAnimationObserver(
std::unique_ptr<DelayedAnimationObserver> animation_observer) override;
void RemoveAndDestroyEnterAnimationObserver(
DelayedAnimationObserver* animation_observer) override;
void OnWindowActivating(ActivationReason reason,
aura::Window* gained_active,
aura::Window* lost_active) override;
void OnWindowActivated(ActivationReason reason,
aura::Window* gained_active,
aura::Window* lost_active) override {}
base::AutoReset<bool> SetDisableAppIdCheckForTests();
void set_occlusion_pause_duration_for_end_for_test(base::TimeDelta duration) {
occlusion_pause_duration_for_end_ = duration;
}
void set_delayed_animation_task_delay_for_test(base::TimeDelta delta) {
delayed_animation_task_delay_ = delta;
}
private:
void ToggleOverview(
OverviewEnterExitType type = OverviewEnterExitType::kNormal);
bool CanEndOverview(OverviewEnterExitType type) const;
void OnStartingAnimationComplete(bool canceled);
void OnEndingAnimationComplete(bool canceled);
void UpdateRoundedCornersAndShadow();
void MaybePauseOcclusionTracker();
void MaybeUnpauseOcclusionTracker(base::TimeDelta delay);
void ResetPauser();
std::vector<std::unique_ptr<DelayedAnimationObserver>> delayed_animations_;
std::vector<std::unique_ptr<DelayedAnimationObserver>> start_animations_;
bool should_focus_overview_ = false;
bool is_continuous_scroll_in_progress_ = false;
std::optional<ScopedOcclusionPauser> enter_pauser_;
std::optional<ScopedOcclusionPauser> exit_pauser_;
int pause_count_ = 0;
std::unique_ptr<aura::WindowOcclusionTracker::ScopedPause>
occlusion_tracker_pauser_;
base::CancelableOnceClosure reset_pauser_task_;
std::unique_ptr<OverviewSession> overview_session_;
base::Time last_overview_session_time_;
base::TimeDelta occlusion_pause_duration_for_end_;
base::TimeDelta delayed_animation_task_delay_;
base::ObserverList<OverviewObserver> observers_;
std::unique_ptr<views::Widget::PaintAsActiveLock> paint_as_active_lock_;
bool disable_app_id_check_for_saved_desks_ = false;
std::optional<OverviewSessionMetricsRecorder> session_metrics_recorder_;
OverviewWindowOcclusionCalculator overview_window_occlusion_calculator_;
base::WeakPtrFactory<OverviewController> weak_ptr_factory_{this};
};
}
#endif