#include "base/debug/crash_logging.h"
#include <ostream>
#include <string_view>
#include "base/check_op.h"
#include "build/build_config.h"
namespace base::debug {
namespace {
CrashKeyImplementation* g_crash_key_impl = nullptr;
}
CrashKeyString* AllocateCrashKeyString(const char name[],
CrashKeySize value_length) {
#if DCHECK_IS_ON() && !BUILDFLAG(IS_ANDROID)
std::string_view name_piece = name;
DCHECK_EQ(std::string_view::npos, name_piece.find(':'))
<< "; name_piece = " << name_piece;
DCHECK_LT(name_piece.size(), 40u);
#endif
if (!g_crash_key_impl) {
return nullptr;
}
return g_crash_key_impl->Allocate(name, value_length);
}
void SetCrashKeyString(CrashKeyString* crash_key, std::string_view value) {
if (!g_crash_key_impl || !crash_key) {
return;
}
g_crash_key_impl->Set(crash_key, value);
}
void ClearCrashKeyString(CrashKeyString* crash_key) {
if (!g_crash_key_impl || !crash_key) {
return;
}
g_crash_key_impl->Clear(crash_key);
}
void OutputCrashKeysToStream(std::ostream& out) {
if (!g_crash_key_impl) {
return;
}
g_crash_key_impl->OutputCrashKeysToStream(out);
}
ScopedCrashKeyString::ScopedCrashKeyString(CrashKeyString* crash_key,
std::string_view value)
: crash_key_(crash_key) {
SetCrashKeyString(crash_key_, value);
}
ScopedCrashKeyString::ScopedCrashKeyString(ScopedCrashKeyString&& other)
: crash_key_(std::exchange(other.crash_key_, nullptr)) {}
ScopedCrashKeyString::~ScopedCrashKeyString() {
ClearCrashKeyString(crash_key_);
}
void SetCrashKeyImplementation(std::unique_ptr<CrashKeyImplementation> impl) {
delete g_crash_key_impl;
g_crash_key_impl = impl.release();
}
}