#include "base/task/sequence_manager/fence.h"
#include "base/check.h"
#include "base/json/values_util.h"
#include "base/task/sequence_manager/enqueue_order.h"
#include "base/task/sequence_manager/task_order.h"
#include "base/time/time.h"
#include "base/values.h"
namespace base::sequence_manager::internal {
Fence::Fence(const TaskOrder& task_order) : task_order_(task_order) {
DCHECK_NE(task_order_.enqueue_order(), EnqueueOrder::none());
}
Fence::Fence(EnqueueOrder enqueue_order,
TimeTicks delayed_run_time,
int sequence_num)
: task_order_(enqueue_order, delayed_run_time, sequence_num) {}
Fence::Fence(const Fence& other) = default;
Fence& Fence::operator=(const Fence& other) = default;
Fence::~Fence() = default;
Fence Fence::BlockingFence() {
return CreateWithEnqueueOrder(EnqueueOrder::blocking_fence());
}
Fence Fence::CreateWithEnqueueOrder(EnqueueOrder enqueue_order) {
return Fence(enqueue_order, TimeTicks(), 0);
}
}