#include "base/task/thread_pool/environment_config.h"
#include "base/base_switches.h"
#include "base/synchronization/lock.h"
#include "base/synchronization/lock_impl.h"
#include "base/threading/platform_thread.h"
#include "build/build_config.h"
#if BUILDFLAG(IS_ANDROID)
#include "base/android/background_thread_pool_field_trial.h"
#endif
namespace base::internal {
namespace {
bool CanUseBackgroundThreadTypeForWorkerThreadImpl() {
#if BUILDFLAG(IS_ANDROID)
return base::android::BackgroundThreadPoolFieldTrial::
ShouldUseBackgroundThreadPool();
#else
if (!Lock::HandlesMultipleThreadPriorities()) {
return false;
}
if (!PlatformThread::CanChangeThreadType(ThreadType::kBackground,
ThreadType::kDefault)) {
return false;
}
return true;
#endif
}
bool CanUseUtilityThreadTypeForWorkerThreadImpl() {
#if !BUILDFLAG(IS_ANDROID)
if (!PlatformThread::CanChangeThreadType(ThreadType::kUtility,
ThreadType::kDefault)) {
return false;
}
#endif
return true;
}
}
bool CanUseBackgroundThreadTypeForWorkerThread() {
static const bool can_use_background_thread_type_for_worker_thread =
CanUseBackgroundThreadTypeForWorkerThreadImpl();
return can_use_background_thread_type_for_worker_thread;
}
bool CanUseUtilityThreadTypeForWorkerThread() {
static const bool can_use_utility_thread_type_for_worker_thread =
CanUseUtilityThreadTypeForWorkerThreadImpl();
return can_use_utility_thread_type_for_worker_thread;
}
}