#ifndef BASE_THREADING_THREAD_ID_NAME_MANAGER_H_
#define BASE_THREADING_THREAD_ID_NAME_MANAGER_H_
#include <map>
#include <string>
#include <vector>
#include "base/base_export.h"
#include "base/memory/raw_ptr.h"
#include "base/synchronization/lock.h"
#include "base/threading/platform_thread.h"
namespace base {
template <typename T>
struct DefaultSingletonTraits;
class BASE_EXPORT ThreadIdNameManager {
public:
static ThreadIdNameManager* GetInstance();
ThreadIdNameManager(const ThreadIdNameManager&) = delete;
ThreadIdNameManager& operator=(const ThreadIdNameManager&) = delete;
static const char* GetDefaultInternedString();
class BASE_EXPORT Observer {
public:
virtual ~Observer();
virtual void OnThreadNameChanged(const char* name) = 0;
};
void RegisterThread(PlatformThreadHandle::Handle handle, PlatformThreadId id);
void AddObserver(Observer*);
void RemoveObserver(Observer*);
void SetName(const std::string& name);
const char* GetName(PlatformThreadId id);
const char* GetNameForCurrentThread();
void RemoveName(PlatformThreadHandle::Handle handle, PlatformThreadId id);
std::vector<PlatformThreadId> GetIds();
private:
friend struct DefaultSingletonTraits<ThreadIdNameManager>;
typedef std::map<PlatformThreadId, PlatformThreadHandle::Handle>
ThreadIdToHandleMap;
typedef std::map<PlatformThreadHandle::Handle, std::string*>
ThreadHandleToInternedNameMap;
typedef std::map<std::string, raw_ptr<std::string, CtnExperimental>>
NameToInternedNameMap;
ThreadIdNameManager();
~ThreadIdNameManager();
Lock lock_;
NameToInternedNameMap name_to_interned_name_;
ThreadIdToHandleMap thread_id_to_handle_;
ThreadHandleToInternedNameMap thread_handle_to_interned_name_;
raw_ptr<std::string> main_process_name_;
PlatformThreadId main_process_id_;
std::vector<raw_ptr<Observer, VectorExperimental>> observers_;
};
}
#endif