#ifndef CC_BASE_INVALIDATION_REGION_H_
#define CC_BASE_INVALIDATION_REGION_H_
#include <vector>
#include "cc/base/base_export.h"
#include "cc/base/region.h"
#include "ui/gfx/geometry/rect.h"
namespace cc {
class CC_BASE_EXPORT InvalidationRegion {
public:
InvalidationRegion();
~InvalidationRegion();
void Swap(Region* region);
void Clear();
void Union(const gfx::Rect& rect);
bool IsEmpty() const { return pending_rects_.empty() && region_.IsEmpty(); }
private:
void FinalizePendingRects();
Region region_;
std::vector<gfx::Rect> pending_rects_;
};
}
#endif