#include "cc/debug/picture_debug_util.h"
#include <stddef.h>
#include <limits>
#include <memory>
#include <string_view>
#include <vector>
#include "base/base64.h"
#include "skia/ext/codec_utils.h"
#include "third_party/skia/include/core/SkData.h"
#include "third_party/skia/include/core/SkPicture.h"
#include "third_party/skia/include/core/SkSerialProcs.h"
namespace cc {
void PictureDebugUtil::SerializeAsBase64(const SkPicture* picture,
std::string* output) {
SkSerialProcs procs{.fImageProc = [](SkImage* img, void*) -> sk_sp<SkData> {
return skia::EncodePngAsSkData(nullptr, img);
}};
sk_sp<SkData> data = picture->serialize(&procs);
*output = base::Base64Encode(
std::string_view(static_cast<const char*>(data->data()), data->size()));
}
}