#include "cc/test/fake_ui_resource_layer_tree_host_impl.h"
#include <utility>
#include "base/functional/callback_helpers.h"
#include "cc/resources/ui_resource_bitmap.h"
#include "cc/test/fake_layer_tree_host_impl.h"
#include "components/viz/client/client_resource_provider.h"
namespace cc {
FakeUIResourceLayerTreeHostImpl::FakeUIResourceLayerTreeHostImpl(
TaskRunnerProvider* task_runner_provider,
TaskGraphRunner* task_graph_runner)
: FakeLayerTreeHostImpl(task_runner_provider, task_graph_runner) {}
FakeUIResourceLayerTreeHostImpl::~FakeUIResourceLayerTreeHostImpl() = default;
void FakeUIResourceLayerTreeHostImpl::CreateUIResource(
UIResourceId uid,
const UIResourceBitmap& bitmap) {
if (ResourceIdForUIResource(uid))
DeleteUIResource(uid);
UIResourceData data;
data.resource_id_for_export = resource_provider()->ImportResource(
viz::TransferableResource::Make(
gpu::ClientSharedImage::CreateForTesting(),
viz::TransferableResource::ResourceSource::kTest, gpu::SyncToken()),
base::DoNothing());
data.opaque = bitmap.GetOpaque();
fake_ui_resource_map_[uid] = std::move(data);
}
void FakeUIResourceLayerTreeHostImpl::DeleteUIResource(UIResourceId uid) {
viz::ResourceId id = ResourceIdForUIResource(uid);
if (id) {
resource_provider()->RemoveImportedResource(id);
fake_ui_resource_map_.erase(uid);
}
}
viz::ResourceId FakeUIResourceLayerTreeHostImpl::ResourceIdForUIResource(
UIResourceId uid) const {
auto iter = fake_ui_resource_map_.find(uid);
if (iter != fake_ui_resource_map_.end())
return iter->second.resource_id_for_export;
return viz::kInvalidResourceId;
}
bool FakeUIResourceLayerTreeHostImpl::IsUIResourceOpaque(UIResourceId uid)
const {
auto iter = fake_ui_resource_map_.find(uid);
CHECK(iter != fake_ui_resource_map_.end());
return iter->second.opaque;
}
}