910e62b5创建于 1月15日历史提交
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CC_TILES_CHECKER_IMAGE_TRACKER_H_
#define CC_TILES_CHECKER_IMAGE_TRACKER_H_

#include <memory>
#include <optional>
#include <unordered_map>
#include <vector>

#include "base/containers/contains.h"
#include "base/memory/raw_ptr.h"
#include "cc/cc_export.h"
#include "cc/paint/image_id.h"
#include "cc/tiles/image_controller.h"
#include "third_party/skia/include/core/SkImage.h"

namespace cc {

class CC_EXPORT CheckerImageTrackerClient {
 public:
  virtual ~CheckerImageTrackerClient() = default;

  virtual void NeedsInvalidationForCheckerImagedTiles() = 0;
};

// CheckerImageTracker is used to track the set of images in a frame which are
// decoded asynchronously, using the ImageDecodeService, from the rasterization
// of tiles which depend on them. Once decoded, these images are stored for
// invalidation on the next sync tree. TakeImagesToInvalidateOnSyncTree will
// return this set and maintain a copy to keeps these images locked until the
// sync tree is activated.
// Note: It is illegal to call TakeImagesToInvalidateOnSyncTree for the next
// sync tree until the previous tree is activated.
class CC_EXPORT CheckerImageTracker {
 public:
  // The priority type for a decode. Note we use int to specify a decreasing
  // order of priority with higher values.
  enum DecodeType : int {
    // Priority for images on tiles being rasterized (visible or pre-paint).
    kRaster = 0,
    // Lowest priority for images on tiles in pre-decode region. These are tiles
    // which are beyond the pre-paint region, but have their images decoded.
    kPreDecode = 1,

    kLast = kPreDecode
  };

  struct CC_EXPORT ImageDecodeRequest {
    ImageDecodeRequest(PaintImage paint_image, DecodeType type);
    PaintImage paint_image;
    DecodeType type;
  };

  CheckerImageTracker(ImageController* image_controller,
                      CheckerImageTrackerClient* client,
                      bool enable_checker_imaging,
                      size_t min_image_bytes_to_checker);
  CheckerImageTracker(const CheckerImageTracker&) = delete;
  ~CheckerImageTracker();

  CheckerImageTracker& operator=(const CheckerImageTracker&) = delete;

  // Returns true if the decode for |image| will be deferred to the image decode
  // service and it should be be skipped during raster.
  bool ShouldCheckerImage(const DrawImage& image, WhichTree tree);

  // Provides a prioritized queue of images to decode.
  using ImageDecodeQueue = std::vector<ImageDecodeRequest>;
  void ScheduleImageDecodeQueue(ImageDecodeQueue image_decode_queue);

  // Disables scheduling any decode work by the tracker.
  void SetNoDecodesAllowed();

  // The max decode priority type that is allowed to run.
  void SetMaxDecodePriorityAllowed(DecodeType decode_type);

  // Returns the set of images to invalidate on the sync tree.
  const PaintImageIdFlatSet& TakeImagesToInvalidateOnSyncTree();

  // Called when the sync tree is activated. Each call to
  // TakeImagesToInvalidateOnSyncTree() must be followed by this when the
  // invalidated sync tree is activated.
  void DidActivateSyncTree();

  // Called to reset the tracker state on navigation. This will release all
  // cached images. Setting |can_clear_decode_policy_tracking| will also result
  // in re-checkering any images already decoded by the tracker.
  void ClearTracker(bool can_clear_decode_policy_tracking);

  // Informs the tracker to not checker the given image. This can be used to opt
  // out of the checkering behavior for certain images, such as ones that were
  // decoded using the img.decode api.
  // Note that if the image is already being checkered, then it will continue to
  // do so. This call is meant to be issued prior to the image appearing during
  // raster.
  void DisallowCheckeringForImage(const PaintImage& image);

  void set_force_disabled(bool force_disabled) {
    force_disabled_ = force_disabled;
  }

  void UpdateImageDecodingHints(
      base::flat_map<PaintImage::Id, PaintImage::DecodingMode>
          decoding_mode_map);

  bool has_locked_decodes_for_testing() const {
    return !image_id_to_decode_.empty();
  }

  int decode_priority_allowed_for_testing() const {
    return decode_priority_allowed_;
  }
  bool no_decodes_allowed_for_testing() const {
    return decode_priority_allowed_ == kNoDecodeAllowedPriority;
  }
  PaintImage::DecodingMode get_decoding_mode_hint_for_testing(
      PaintImage::Id id) {
    DCHECK(base::Contains(decoding_mode_map_, id));
    return decoding_mode_map_[id];
  }

 private:
  static const int kNoDecodeAllowedPriority;

  enum class DecodePolicy {
    // The image can be decoded asynchronously from raster. When set, the image
    // is always skipped during rasterization of content that includes this
    // image until it has been decoded using the decode service.
    ASYNC,
    // The image has been decoded asynchronously once and should now be
    // synchronously rasterized with the content or the image has been
    // permanently vetoed from being decoded async.
    SYNC
  };

  // Contains the information to construct a DrawImage from PaintImage when
  // queuing the image decode.
  struct DecodeState {
    DecodePolicy policy = DecodePolicy::SYNC;
    bool use_dark_mode = false;
    PaintFlags::FilterQuality filter_quality = PaintFlags::FilterQuality::kNone;
    SkSize scale = SkSize::MakeEmpty();
    TargetColorParams target_color_params;
    size_t frame_index = PaintImage::kDefaultFrameIndex;
  };

  // Wrapper to unlock an image decode requested from the ImageController on
  // destruction.
  class ScopedDecodeHolder {
   public:
    ScopedDecodeHolder(ImageController* controller,
                       ImageController::ImageDecodeRequestId request_id)
        : controller_(controller), request_id_(request_id) {}
    ScopedDecodeHolder(const ScopedDecodeHolder&) = delete;
    ~ScopedDecodeHolder() { controller_->UnlockImageDecode(request_id_); }

    ScopedDecodeHolder& operator=(const ScopedDecodeHolder&) = delete;

   private:
    raw_ptr<ImageController> controller_;
    ImageController::ImageDecodeRequestId request_id_;
  };

  void DidFinishImageDecode(PaintImage::Id image_id,
                            ImageController::ImageDecodeRequestId request_id,
                            ImageController::ImageDecodeResult result);

  // Called when the next request in the |image_decode_queue_| should be
  // scheduled with the image decode service.
  void ScheduleNextImageDecode();
  void UpdateDecodeState(const DrawImage& draw_image,
                         PaintImage::Id paint_image_id,
                         DecodeState* decode_state);

  raw_ptr<ImageController> image_controller_;
  raw_ptr<CheckerImageTrackerClient> client_;
  const bool enable_checker_imaging_;
  const size_t min_image_bytes_to_checker_;

  // Disables checkering of all images if set. As opposed to
  // |enable_checker_imaging_|, this setting can be toggled.
  bool force_disabled_ = false;

  // A set of images which have been decoded and are pending invalidation for
  // raster on the checkered tiles.
  PaintImageIdFlatSet images_pending_invalidation_;

  // A set of images which were invalidated on the current sync tree.
  PaintImageIdFlatSet invalidated_images_on_current_sync_tree_;

  // The queue of images pending decode. We maintain a queue to ensure that the
  // order in which images are decoded is aligned with the priority of the tiles
  // dependent on these images.
  ImageDecodeQueue image_decode_queue_;

  // The max decode type that is allowed to run, if decodes are allowed to run.
  int decode_priority_allowed_ = kNoDecodeAllowedPriority;

  // The currently outstanding image decode that has been scheduled with the
  // decode service. There can be only one outstanding decode at a time.
  std::optional<PaintImage> outstanding_image_decode_;

  // A map of ImageId to its DecodePolicy.
  std::unordered_map<PaintImage::Id, DecodeState> image_async_decode_state_;

  // A map of image id to image decode request id for images to be unlocked.
  std::unordered_map<PaintImage::Id, std::unique_ptr<ScopedDecodeHolder>>
      image_id_to_decode_;

  base::flat_map<PaintImage::Id, PaintImage::DecodingMode> decoding_mode_map_;

  base::WeakPtrFactory<CheckerImageTracker> weak_factory_{this};
};

}  // namespace cc

#endif  // CC_TILES_CHECKER_IMAGE_TRACKER_H_