#ifndef CC_TILES_TILE_PRIORITY_H_
#define CC_TILES_TILE_PRIORITY_H_
#include <stddef.h>
#include <algorithm>
#include <limits>
#include <memory>
#include <string>
#include "base/trace_event/traced_value.h"
#include "base/tracing/protos/chrome_track_event.pbzero.h"
#include "cc/cc_export.h"
namespace cc {
enum WhichTree {
ACTIVE_TREE = 0,
PENDING_TREE = 1,
LAST_TREE = 1
};
enum TileResolution {
HIGH_RESOLUTION = 1,
NON_IDEAL_RESOLUTION = 2,
};
std::string TileResolutionToString(TileResolution resolution);
struct CC_EXPORT TilePriority {
enum PriorityBin { NOW, SOON, EVENTUALLY };
constexpr TilePriority()
: resolution(NON_IDEAL_RESOLUTION),
priority_bin(EVENTUALLY),
distance_to_visible(std::numeric_limits<float>::infinity()) {}
constexpr TilePriority(TileResolution resolution,
PriorityBin bin,
float distance_to_visible)
: resolution(resolution),
priority_bin(bin),
distance_to_visible(distance_to_visible) {}
void AsValueInto(base::trace_event::TracedValue* dict) const;
bool IsHigherPriorityThan(const TilePriority& other) const {
return priority_bin < other.priority_bin ||
(priority_bin == other.priority_bin &&
distance_to_visible < other.distance_to_visible);
}
TileResolution resolution;
PriorityBin priority_bin;
float distance_to_visible;
};
std::string TilePriorityBinToString(TilePriority::PriorityBin bin);
enum TileMemoryLimitPolicy {
ALLOW_NOTHING = 0,
ALLOW_ABSOLUTE_MINIMUM = 1,
ALLOW_PREPAINT_ONLY = 2,
ALLOW_ANYTHING = 3
};
std::string TileMemoryLimitPolicyToString(TileMemoryLimitPolicy policy);
bool IsTileMemoryLimitPolicyMoreRestictive(TileMemoryLimitPolicy policy1,
TileMemoryLimitPolicy policy2);
enum TreePriority {
SAME_PRIORITY_FOR_BOTH_TREES,
SMOOTHNESS_TAKES_PRIORITY,
NEW_CONTENT_TAKES_PRIORITY,
LAST_TREE_PRIORITY = NEW_CONTENT_TAKES_PRIORITY
};
std::string TreePriorityToString(TreePriority prio);
perfetto::protos::pbzero::ChromeCompositorStateMachineV2::MinorStateV2::
TreePriority
TreePriorityToProtozeroEnum(TreePriority priority);
class GlobalStateThatImpactsTilePriority {
public:
GlobalStateThatImpactsTilePriority()
: memory_limit_policy(ALLOW_NOTHING),
soft_memory_limit_in_bytes(0),
hard_memory_limit_in_bytes(0),
num_resources_limit(0),
tree_priority(SAME_PRIORITY_FOR_BOTH_TREES) {}
TileMemoryLimitPolicy memory_limit_policy;
size_t soft_memory_limit_in_bytes;
size_t hard_memory_limit_in_bytes;
size_t num_resources_limit;
TreePriority tree_priority;
bool operator==(const GlobalStateThatImpactsTilePriority& other) const {
return memory_limit_policy == other.memory_limit_policy &&
soft_memory_limit_in_bytes == other.soft_memory_limit_in_bytes &&
hard_memory_limit_in_bytes == other.hard_memory_limit_in_bytes &&
num_resources_limit == other.num_resources_limit &&
tree_priority == other.tree_priority;
}
bool operator!=(const GlobalStateThatImpactsTilePriority& other) const {
return !(*this == other);
}
void AsValueInto(base::trace_event::TracedValue* dict) const;
};
}
#endif