#ifndef CC_TREES_OCCLUSION_H_
#define CC_TREES_OCCLUSION_H_
#include <string>
#include "cc/base/simple_enclosed_region.h"
#include "cc/cc_export.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/transform.h"
namespace cc {
class CC_EXPORT Occlusion {
public:
Occlusion();
Occlusion(const gfx::Transform& draw_transform,
const SimpleEnclosedRegion& occlusion_from_outside_target,
const SimpleEnclosedRegion& occlusion_from_inside_target);
Occlusion GetOcclusionWithGivenDrawTransform(
const gfx::Transform& transform) const;
bool HasOcclusion() const;
bool IsOccluded(const gfx::Rect& content_rect) const;
gfx::Rect GetUnoccludedContentRect(const gfx::Rect& content_rect) const;
bool IsEqual(const Occlusion& other) const;
std::string ToString() const;
private:
gfx::Rect GetUnoccludedRectInTargetSurface(
const gfx::Rect& content_rect) const;
gfx::Transform draw_transform_;
SimpleEnclosedRegion occlusion_from_outside_target_;
SimpleEnclosedRegion occlusion_from_inside_target_;
};
}
#endif