#ifndef CHROMECAST_GRAPHICS_CAST_WINDOW_MANAGER_DEFAULT_H_
#define CHROMECAST_GRAPHICS_CAST_WINDOW_MANAGER_DEFAULT_H_
#include <memory>
#include "chromecast/graphics/cast_window_manager.h"
namespace chromecast {
class CastWindowManagerDefault : public CastWindowManager {
public:
CastWindowManagerDefault();
CastWindowManagerDefault(const CastWindowManagerDefault&) = delete;
CastWindowManagerDefault& operator=(const CastWindowManagerDefault&) = delete;
~CastWindowManagerDefault() override;
void TearDown() override;
void AddWindow(gfx::NativeView window) override;
void SetZOrder(gfx::NativeView window, mojom::ZOrder z_order) override;
gfx::NativeView GetRootWindow() override;
std::vector<WindowId> GetWindowOrder() override;
void InjectEvent(ui::Event* event) override;
void AddObserver(Observer* observer) override;
void RemoveObserver(Observer* observer) override;
void AddGestureHandler(CastGestureHandler* handler) override;
void RemoveGestureHandler(CastGestureHandler* handler) override;
void SetTouchInputDisabled(bool disabled) override;
void AddTouchActivityObserver(CastTouchActivityObserver* observer) override;
void RemoveTouchActivityObserver(
CastTouchActivityObserver* observer) override;
};
}
#endif