#ifndef COMPONENTS_DOWNLOAD_INTERNAL_BACKGROUND_SERVICE_TEST_TEST_STORE_H_
#define COMPONENTS_DOWNLOAD_INTERNAL_BACKGROUND_SERVICE_TEST_TEST_STORE_H_
#include <optional>
#include <string>
#include <vector>
#include "base/functional/callback.h"
#include "components/download/internal/background_service/store.h"
namespace download {
struct Entry;
namespace test {
class TestStore : public Store {
public:
TestStore();
TestStore(const TestStore&) = delete;
TestStore& operator=(const TestStore&) = delete;
~TestStore() override;
bool IsInitialized() override;
void Initialize(InitCallback callback) override;
void HardRecover(StoreCallback callback) override;
void Update(const Entry& entry, StoreCallback callback) override;
void Remove(const std::string& guid, StoreCallback callback) override;
void AutomaticallyTriggerAllFutureCallbacks(bool success);
void TriggerInit(bool success, std::unique_ptr<std::vector<Entry>> entries);
void TriggerHardRecover(bool success);
void TriggerUpdate(bool success);
void TriggerRemove(bool success);
const Entry* LastUpdatedEntry() const;
std::string LastRemovedEntry() const;
bool init_called() const { return init_called_; }
const std::vector<Entry>& updated_entries() const { return updated_entries_; }
const std::vector<std::string>& removed_entries() const {
return removed_entries_;
}
private:
bool ready_;
bool init_called_;
std::vector<Entry> updated_entries_;
std::vector<std::string> removed_entries_;
std::optional<bool> automatic_callback_response_;
InitCallback init_callback_;
StoreCallback hard_recover_callback_;
StoreCallback update_callback_;
StoreCallback remove_callback_;
};
}
}
#endif