#ifndef COMPONENTS_VIZ_COMMON_QUADS_PICTURE_DRAW_QUAD_H_
#define COMPONENTS_VIZ_COMMON_QUADS_PICTURE_DRAW_QUAD_H_
#include "base/containers/flat_map.h"
#include "base/memory/scoped_refptr.h"
#include "cc/paint/display_item_list.h"
#include "cc/paint/paint_image.h"
#include "cc/paint/scroll_offset_map.h"
#include "components/viz/common/quads/content_draw_quad_base.h"
#include "components/viz/common/viz_common_export.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/size.h"
namespace viz {
class VIZ_COMMON_EXPORT PictureDrawQuad : public ContentDrawQuadBase {
public:
static constexpr Material kMaterial = Material::kPictureContent;
PictureDrawQuad();
PictureDrawQuad(const PictureDrawQuad& other);
~PictureDrawQuad() override;
using ImageAnimationMap = base::flat_map<cc::PaintImage::Id, size_t>;
void SetNew(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& visible_rect,
bool needs_blending,
const gfx::RectF& tex_coord_rect,
bool nearest_neighbor,
const gfx::Rect& content,
float scale,
ImageAnimationMap animation_map,
scoped_refptr<const cc::DisplayItemList> display_items,
cc::ScrollOffsetMap raster_inducing_scroll_offsets);
gfx::Rect content_rect;
float contents_scale;
ImageAnimationMap image_animation_map;
scoped_refptr<const cc::DisplayItemList> display_item_list;
cc::ScrollOffsetMap raster_inducing_scroll_offsets;
static const PictureDrawQuad* MaterialCast(const DrawQuad* quad);
private:
void ExtendValue(base::trace_event::TracedValue* value) const override;
};
}
#endif