#include "content/browser/compositor/surface_utils.h"
#include "build/build_config.h"
#include "components/viz/host/host_frame_sink_manager.h"
#if BUILDFLAG(IS_ANDROID)
#include "content/browser/renderer_host/compositor_dependencies_android.h"
#else
#include "content/browser/compositor/image_transport_factory.h"
#include "ui/compositor/compositor.h"
#endif
namespace content {
viz::FrameSinkId AllocateFrameSinkId() {
#if BUILDFLAG(IS_ANDROID)
return CompositorDependenciesAndroid::Get().AllocateFrameSinkId();
#else
ImageTransportFactory* factory = ImageTransportFactory::GetInstance();
return factory->GetContextFactory()->AllocateFrameSinkId();
#endif
}
viz::HostFrameSinkManager* GetHostFrameSinkManager() {
#if BUILDFLAG(IS_ANDROID)
return CompositorDependenciesAndroid::Get().host_frame_sink_manager();
#else
ImageTransportFactory* factory = ImageTransportFactory::GetInstance();
if (!factory)
return nullptr;
return factory->GetContextFactory()->GetHostFrameSinkManager();
#endif
}
}