#ifndef CONTENT_BROWSER_RENDERER_HOST_DIRECT_MANIPULATION_EVENT_HANDLER_WIN_H_
#define CONTENT_BROWSER_RENDERER_HOST_DIRECT_MANIPULATION_EVENT_HANDLER_WIN_H_
#include <windows.h>
#include <directmanipulation.h>
#include <wrl.h>
#include "base/memory/weak_ptr.h"
#include "ui/gfx/geometry/size.h"
namespace content {
class DirectManipulationHelper;
class DirectManipulationBrowserTestBase;
class DirectManipulationUnitTest;
class DirectManipulationEventHandler
: public Microsoft::WRL::RuntimeClass<
Microsoft::WRL::RuntimeClassFlags<
Microsoft::WRL::RuntimeClassType::ClassicCom>,
Microsoft::WRL::Implements<
Microsoft::WRL::RuntimeClassFlags<
Microsoft::WRL::RuntimeClassType::ClassicCom>,
Microsoft::WRL::FtmBase,
IDirectManipulationViewportEventHandler,
IDirectManipulationInteractionEventHandler>> {
public:
explicit DirectManipulationEventHandler(
base::WeakPtr<DirectManipulationHelper> helper);
DirectManipulationEventHandler(const DirectManipulationEventHandler&) =
delete;
DirectManipulationEventHandler& operator=(
const DirectManipulationEventHandler&) = delete;
void SetViewportSizeInPixels(const gfx::Size& viewport_size_in_pixels);
void SetDeviceScaleFactor(float device_scale_factor);
private:
friend class DirectManipulationBrowserTestBase;
friend DirectManipulationUnitTest;
~DirectManipulationEventHandler() override;
enum class GestureState { kNone, kScroll, kFling, kPinch };
void TransitionToState(GestureState gesture);
HRESULT STDMETHODCALLTYPE
OnViewportStatusChanged(_In_ IDirectManipulationViewport* viewport,
_In_ DIRECTMANIPULATION_STATUS current,
_In_ DIRECTMANIPULATION_STATUS previous) override;
HRESULT STDMETHODCALLTYPE
OnViewportUpdated(_In_ IDirectManipulationViewport* viewport) override;
HRESULT STDMETHODCALLTYPE
OnContentUpdated(_In_ IDirectManipulationViewport* viewport,
_In_ IDirectManipulationContent* content) override;
HRESULT STDMETHODCALLTYPE
OnInteraction(_In_ IDirectManipulationViewport2* viewport,
_In_ DIRECTMANIPULATION_INTERACTION_TYPE interaction) override;
base::WeakPtr<DirectManipulationHelper> helper_;
float device_scale_factor_ = 1.0f;
float last_scale_ = 1.0f;
int last_x_offset_ = 0;
int last_y_offset_ = 0;
bool should_send_scroll_begin_ = false;
GestureState gesture_state_ = GestureState::kNone;
gfx::Size viewport_size_in_pixels_;
};
}
#endif