#ifndef CONTENT_GPU_GPU_SERVICE_FACTORY_H_
#define CONTENT_GPU_GPU_SERVICE_FACTORY_H_
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "gpu/config/gpu_driver_bug_workarounds.h"
#include "gpu/config/gpu_feature_info.h"
#include "gpu/config/gpu_info.h"
#include "gpu/config/gpu_preferences.h"
#include "media/base/android_overlay_mojo_factory.h"
#include "media/mojo/buildflags.h"
#include "media/mojo/mojom/media_service.mojom.h"
#include "services/service_manager/public/mojom/service.mojom.h"
namespace media {
class MediaGpuChannelManager;
}
namespace content {
class GpuServiceFactory {
public:
GpuServiceFactory(
const gpu::GpuPreferences& gpu_preferences,
const gpu::GpuDriverBugWorkarounds& gpu_workarounds,
const gpu::GpuFeatureInfo& gpu_feature_info,
const gpu::GPUInfo& gpu_info,
base::WeakPtr<media::MediaGpuChannelManager> media_gpu_channel_manager,
media::AndroidOverlayMojoFactoryCB android_overlay_factory_cb);
GpuServiceFactory(const GpuServiceFactory&) = delete;
GpuServiceFactory& operator=(const GpuServiceFactory&) = delete;
~GpuServiceFactory();
void RunMediaService(
mojo::PendingReceiver<media::mojom::MediaService> receiver);
private:
#if BUILDFLAG(ENABLE_MOJO_MEDIA_IN_GPU_PROCESS)
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
base::WeakPtr<media::MediaGpuChannelManager> media_gpu_channel_manager_;
media::AndroidOverlayMojoFactoryCB android_overlay_factory_cb_;
gpu::GpuPreferences gpu_preferences_;
gpu::GpuDriverBugWorkarounds gpu_workarounds_;
gpu::GpuFeatureInfo gpu_feature_info_;
gpu::GPUInfo gpu_info_;
#endif
};
}
#endif