#ifndef CONTENT_PUBLIC_GPU_CONTENT_GPU_CLIENT_H_
#define CONTENT_PUBLIC_GPU_CONTENT_GPU_CLIENT_H_
#include "base/metrics/field_trial.h"
#include "base/task/single_thread_task_runner.h"
#include "build/buildflag.h"
#include "content/common/content_export.h"
#include "content/public/common/content_client.h"
#include "gpu/command_buffer/service/shared_context_state.h"
namespace gpu {
struct GpuPreferences;
class GpuDriverBugWorkarounds;
class Scheduler;
class SharedImageManager;
class SyncPointManager;
}
namespace mojo {
class BinderMap;
}
namespace viz {
class VizCompositorThreadRunner;
class GpuServiceImpl;
}
namespace content {
class CONTENT_EXPORT ContentGpuClient {
public:
virtual ~ContentGpuClient() {}
virtual void GpuServiceInitialized() {}
virtual void ExposeInterfacesToBrowser(
viz::GpuServiceImpl* gpu_service,
const gpu::GpuPreferences& gpu_preferences,
const gpu::GpuDriverBugWorkarounds& gpu_workarounds,
mojo::BinderMap* binders) {}
virtual void PostSandboxInitialized() {}
virtual void PostIOThreadCreated(
base::SingleThreadTaskRunner* io_task_runner) {}
virtual void PostCompositorThreadCreated(
base::SingleThreadTaskRunner* task_runner) {}
#if BUILDFLAG(IS_ANDROID)
virtual gpu::SyncPointManager* GetSyncPointManager();
virtual gpu::SharedImageManager* GetSharedImageManager();
virtual gpu::Scheduler* GetScheduler();
virtual viz::VizCompositorThreadRunner* GetVizCompositorThreadRunner();
virtual const gpu::SharedContextState::GrContextOptionsProvider*
GetGrContextOptionsProvider();
#endif
};
}
#endif