// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CONTENT_PUBLIC_RENDERER_RENDER_THREAD_H_
#define CONTENT_PUBLIC_RENDERER_RENDER_THREAD_H_

#include <stddef.h>
#include <stdint.h>

#include <memory>

#include "base/auto_reset.h"
#include "base/functional/callback_forward.h"
#include "base/memory/scoped_refptr.h"
#include "base/task/single_thread_task_runner.h"
#include "content/common/buildflags.h"
#include "content/common/content_export.h"
#include "content/public/child/child_thread.h"
#include "third_party/blink/public/common/tokens/tokens.h"
#include "third_party/blink/public/mojom/cpu_performance.mojom-forward.h"
#include "third_party/blink/public/platform/web_string.h"
#include "third_party/perfetto/include/perfetto/tracing/traced_proto.h"

#include "arkweb/chromium_ext/content/public/renderer/render_thread_ohos.h"

namespace base {
class UnguessableToken;
class WaitableEvent;
}

namespace blink {
struct UserAgentMetadata;

namespace scheduler {
enum class WebRendererProcessType;
}
}  // namespace blink

namespace perfetto::protos::pbzero {
class RenderProcessHost;
}

namespace IPC {
class SyncChannel;
}  // namespace IPC

namespace content {
class RenderThreadObserver;

class CONTENT_EXPORT RenderThread : public RenderThreadOhos,
                                    virtual public ChildThread {
 public:
  // Returns the one render thread for this process.  Note that this can only
  // be accessed when running on the render thread itself.
  static RenderThread* Get();

  // Returns true if the current thread is the main thread.
  static bool IsMainThread();

  RenderThread();
  ~RenderThread() override;

  virtual IPC::SyncChannel* GetChannel() = 0;
  virtual std::string GetLocale() = 0;

  virtual bool GenerateFrameRoutingID(
      int32_t& routing_id,
      blink::LocalFrameToken& frame_token,
      base::UnguessableToken& devtools_frame_token,
      blink::DocumentToken& document_token) = 0;

  // Add/remove observers for the process.
  virtual void AddObserver(RenderThreadObserver* observer) = 0;
  virtual void RemoveObserver(RenderThreadObserver* observer) = 0;

  // Post task to all worker threads. Returns number of workers.
  virtual int PostTaskToAllWebWorkers(base::RepeatingClosure closure) = 0;

  // Gets the shutdown event for the process.
  virtual base::WaitableEvent* GetShutdownEvent() = 0;

  // Retrieve the process ID of the browser process.
  virtual int32_t GetClientId() = 0;

  // Returns the user-agent string.
  virtual blink::WebString GetUserAgent() = 0;
  virtual const blink::UserAgentMetadata& GetUserAgentMetadata() = 0;

  // Returns the CPU performance tier, which exposes some information about how
  // powerful the user device is.
  virtual blink::mojom::PerformanceTier GetCpuPerformanceTier();

  // Write a representation of the current Renderer process into a trace.
  virtual void WriteIntoTrace(
      perfetto::TracedProto<perfetto::protos::pbzero::RenderProcessHost>
          proto) = 0;

 private:
  const base::AutoReset<RenderThread*> resetter_;
};

}  // namespace content

#endif  // CONTENT_PUBLIC_RENDERER_RENDER_THREAD_H_