// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef DEVICE_BLUETOOTH_BLUETOOTH_ADAPTER_FACTORY_H_
#define DEVICE_BLUETOOTH_BLUETOOTH_ADAPTER_FACTORY_H_
#include "base/functional/callback.h"
#include "base/gtest_prod_util.h"
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "build/build_config.h"
#include "device/bluetooth/bluetooth_adapter.h"
#include "device/bluetooth/bluetooth_export.h"
namespace device {
// A factory class for building a Bluetooth adapter on platforms where Bluetooth
// is available.
//
// Testing: Clients that want to specify their own return values for
// BluetoothAdapterFactory's functions need to call InitValuesForTesting().
// If this function has been called, the Factory will return the specified
// test values instead of the default values.
//
// Only IsLowEnergySupported uses ValuesForTesting.
// TODO(crbug.com/40083385): Use ValuesForTesting for all functions.
class DEVICE_BLUETOOTH_EXPORT BluetoothAdapterFactory {
public:
using AdapterCallback =
base::OnceCallback<void(scoped_refptr<BluetoothAdapter> adapter)>;
BluetoothAdapterFactory();
~BluetoothAdapterFactory();
static BluetoothAdapterFactory* Get();
// Returns true if the platform supports Bluetooth. It does not imply that
// there is a Bluetooth radio. Use BluetoothAdapter::IsPresent to know
// if there is a Bluetooth radio present.
static bool IsBluetoothSupported();
// Returns true if the platform supports Bluetooth Low Energy. This is
// independent of whether or not there is a Bluetooth radio present e.g.
// Windows 7 does not support BLE so IsLowEnergySupported would return
// false. Windows 10, on the other hand, supports BLE so this function
// returns true even if there is no Bluetooth radio on the system.
bool IsLowEnergySupported();
// Returns the shared instance of the default adapter, creating and
// initializing it if necessary. |callback| is called with the adapter
// instance passed only once the adapter is fully initialized and ready to
// use.
void GetAdapter(AdapterCallback callback);
// Returns the shared instance of the classic adapter, creating and
// initializing it if necessary. |callback| is called with the adapter
// instance passed only once the adapter is fully initialized and ready to
// use.
// For all platforms except Windows this is equivalent to calling
// GetAdapter(), as the default adapter already supports Bluetooth classic.
void GetClassicAdapter(AdapterCallback callback);
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
// Calls |BluetoothAdapter::Shutdown| on the adapter if
// present.
static void Shutdown();
#endif
// Sets the shared instance of the default adapter for testing purposes only,
// no reference is retained after completion of the call, removing the last
// reference will reset the factory.
static void SetAdapterForTesting(scoped_refptr<BluetoothAdapter> adapter);
// Returns true iff the implementation has a (non-NULL) shared instance of the
// adapter. Exposed for testing.
static bool HasSharedInstanceForTesting();
// GlobalOverrideValues holds the return values for BluetoothAdapterFactory's
// functions that have been set for testing or for simulated devices.
class DEVICE_BLUETOOTH_EXPORT GlobalOverrideValues {
public:
GlobalOverrideValues();
GlobalOverrideValues(const GlobalOverrideValues&) = delete;
GlobalOverrideValues& operator=(const GlobalOverrideValues&) = delete;
~GlobalOverrideValues();
void SetLESupported(bool supported) { le_supported_ = supported; }
bool GetLESupported() { return le_supported_; }
base::WeakPtr<GlobalOverrideValues> GetWeakPtr();
private:
bool le_supported_ = false;
base::WeakPtrFactory<GlobalOverrideValues> weak_ptr_factory_{this};
};
// Returns an object that clients can use to control the return values
// of the Factory's functions. BluetoothAdapterFactory will keep a WeakPtr
// to this object so clients can just destroy the returned
// GlobalOverrideValues to reset BluetoothAdapterFactory's returned
// values once they are done.
//
// Sometimes clients cannot guarantee that whey will reset all the values
// before another clients starts interacting with BluetoothAdapterFactory.
// By passing ownership of GlobalOverrideValues to the clients, we
// ensure that only the last client that called
// InitGlobalOverrideValues() will modify BluetoothAdapterFactory's
// returned values.
std::unique_ptr<GlobalOverrideValues> InitGlobalOverrideValues();
private:
FRIEND_TEST_ALL_PREFIXES(
SerialPortManagerImplTest,
BluetoothSerialDeviceEnumerator_DeleteBeforeAdapterInit);
void AdapterInitialized();
#if BUILDFLAG(IS_WIN)
void ClassicAdapterInitialized();
#endif
base::WeakPtr<GlobalOverrideValues> override_values_;
// While a new BluetoothAdapter is being initialized the factory retains a
// reference to it. After initialization is complete |adapter_callbacks_|
// are run and, to allow the class to be destroyed if nobody is using it,
// that reference is dropped and |adapter_| is used instead.
scoped_refptr<BluetoothAdapter> adapter_under_initialization_;
std::vector<AdapterCallback> adapter_callbacks_;
base::WeakPtr<BluetoothAdapter> adapter_;
#if BUILDFLAG(IS_WIN)
// On Windows different implementations of BluetoothAdapter are used for
// supporting Classic and Low Energy devices. The factory logic is duplicated.
scoped_refptr<BluetoothAdapter> classic_adapter_under_initialization_;
std::vector<AdapterCallback> classic_adapter_callbacks_;
base::WeakPtr<BluetoothAdapter> classic_adapter_;
#endif
};
} // namespace device
#endif // DEVICE_BLUETOOTH_BLUETOOTH_ADAPTER_FACTORY_H_