#include "extensions/renderer/get_script_context.h"
#include "base/check.h"
#include "extensions/renderer/script_context.h"
#include "extensions/renderer/script_context_set.h"
#include "extensions/renderer/worker_thread_dispatcher.h"
#include "extensions/renderer/worker_thread_util.h"
namespace extensions {
ScriptContext* GetScriptContextFromV8Context(v8::Local<v8::Context> context) {
ScriptContext* script_context =
worker_thread_util::IsWorkerThread()
? WorkerThreadDispatcher::GetScriptContext()
: ScriptContextSet::GetContextByV8Context(context);
DCHECK(!script_context || script_context->v8_context() == context);
return script_context;
}
ScriptContext* GetScriptContextFromV8ContextChecked(
v8::Local<v8::Context> context) {
ScriptContext* script_context = GetScriptContextFromV8Context(context);
CHECK(script_context);
return script_context;
}
}