#ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_
#define GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_H_
#include <GLES3/gl3.h>
#include "gles2_impl_export.h"
namespace gpu {
namespace gles2 {
struct GLES2_IMPL_EXPORT ClientContextState {
ClientContextState();
~ClientContextState();
bool GetEnabled(GLenum cap, bool* enabled) const;
bool SetCapabilityState(GLenum cap, bool enabled, bool* changed);
void SetViewport(GLint x, GLint y, GLsizei width, GLsizei height);
#include "gpu/command_buffer/client/client_context_state_autogen.h"
EnableFlags enable_flags;
GLint viewport_x = 0;
GLint viewport_y = 0;
GLsizei viewport_width = 0;
GLsizei viewport_height = 0;
};
}
}
#endif