#ifndef GPU_COMMAND_BUFFER_COMMON_BUFFER_H_
#define GPU_COMMAND_BUFFER_COMMON_BUFFER_H_
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include <utility>
#include "base/containers/span.h"
#include "base/memory/aligned_memory.h"
#include "base/memory/ref_counted.h"
#include "base/memory/unsafe_shared_memory_region.h"
#include "base/trace_event/memory_allocator_dump.h"
#include "gpu/command_buffer/common/gpu_command_buffer_common_export.h"
namespace gpu {
class GPU_COMMAND_BUFFER_COMMON_EXPORT BufferBacking {
public:
virtual ~BufferBacking() = default;
virtual const base::UnsafeSharedMemoryRegion& shared_memory_region() const;
virtual base::UnguessableToken GetGUID() const;
void* GetMemory() {
return const_cast<void*>(std::as_const(*this).GetMemory());
}
virtual const void* GetMemory() const = 0;
base::span<uint8_t> as_byte_span() {
base::span<const uint8_t> tmp = std::as_const(*this).as_byte_span();
return UNSAFE_BUFFERS(
base::span<uint8_t>(const_cast<uint8_t*>(tmp.data()), tmp.size()));
}
virtual base::span<const uint8_t> as_byte_span() const = 0;
virtual uint32_t GetSize() const = 0;
};
class GPU_COMMAND_BUFFER_COMMON_EXPORT MemoryBufferBacking
: public BufferBacking {
public:
explicit MemoryBufferBacking(uint32_t size, uint32_t alignment = 0);
MemoryBufferBacking(const MemoryBufferBacking&) = delete;
MemoryBufferBacking& operator=(const MemoryBufferBacking&) = delete;
~MemoryBufferBacking() override;
const void* GetMemory() const override;
base::span<const uint8_t> as_byte_span() const override;
uint32_t GetSize() const override;
private:
base::AlignedHeapArray<uint8_t> memory_;
};
class GPU_COMMAND_BUFFER_COMMON_EXPORT SharedMemoryBufferBacking
: public BufferBacking {
public:
SharedMemoryBufferBacking(
base::UnsafeSharedMemoryRegion shared_memory_region,
base::WritableSharedMemoryMapping shared_memory_mapping);
SharedMemoryBufferBacking(const SharedMemoryBufferBacking&) = delete;
SharedMemoryBufferBacking& operator=(const SharedMemoryBufferBacking&) =
delete;
~SharedMemoryBufferBacking() override;
const base::UnsafeSharedMemoryRegion& shared_memory_region() const override;
base::UnguessableToken GetGUID() const override;
const void* GetMemory() const override;
base::span<const uint8_t> as_byte_span() const override;
uint32_t GetSize() const override;
private:
base::UnsafeSharedMemoryRegion shared_memory_region_;
base::WritableSharedMemoryMapping shared_memory_mapping_;
};
class GPU_COMMAND_BUFFER_COMMON_EXPORT Buffer
: public base::RefCountedThreadSafe<Buffer> {
public:
explicit Buffer(std::unique_ptr<BufferBacking> backing);
Buffer(const Buffer&) = delete;
Buffer& operator=(const Buffer&) = delete;
BufferBacking* backing() const { return backing_.get(); }
void* memory() { return as_byte_span().data(); }
const void* memory() const { return as_byte_span().data(); }
base::span<uint8_t> as_byte_span() { return backing_->as_byte_span(); }
base::span<const uint8_t> as_byte_span() const {
return backing_->as_byte_span();
}
uint32_t size() const { return backing_->GetSize(); }
void* GetDataAddress(uint32_t data_offset, uint32_t data_size) const;
void* GetDataAddressAndSize(uint32_t data_offset, uint32_t* data_size) const;
uint32_t GetRemainingSize(uint32_t data_offset) const;
private:
friend class base::RefCountedThreadSafe<Buffer>;
~Buffer();
std::unique_ptr<BufferBacking> backing_;
};
inline std::unique_ptr<BufferBacking> MakeBackingFromSharedMemory(
base::UnsafeSharedMemoryRegion shared_memory_region,
base::WritableSharedMemoryMapping shared_memory_mapping) {
return std::make_unique<SharedMemoryBufferBacking>(
std::move(shared_memory_region), std::move(shared_memory_mapping));
}
inline scoped_refptr<Buffer> MakeBufferFromSharedMemory(
base::UnsafeSharedMemoryRegion shared_memory_region,
base::WritableSharedMemoryMapping shared_memory_mapping) {
return base::MakeRefCounted<Buffer>(MakeBackingFromSharedMemory(
std::move(shared_memory_region), std::move(shared_memory_mapping)));
}
inline scoped_refptr<Buffer> MakeMemoryBuffer(uint32_t size,
uint32_t alignment = 0) {
return base::MakeRefCounted<Buffer>(
std::make_unique<MemoryBufferBacking>(size, alignment));
}
GPU_COMMAND_BUFFER_COMMON_EXPORT int32_t GetNextBufferId();
GPU_COMMAND_BUFFER_COMMON_EXPORT base::trace_event::MemoryAllocatorDumpGuid
GetBufferGUIDForTracing(uint64_t tracing_process_id, int32_t buffer_id);
}
#endif