#ifndef GPU_COMMAND_BUFFER_COMMON_CONTEXT_CREATION_ATTRIBS_H_
#define GPU_COMMAND_BUFFER_COMMON_CONTEXT_CREATION_ATTRIBS_H_
#include <stdint.h>
#include "build/build_config.h"
#include "gpu/command_buffer/common/gpu_command_buffer_common_export.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gl/gpu_preference.h"
namespace gpu {
enum ContextType {
CONTEXT_TYPE_WEBGL1,
CONTEXT_TYPE_WEBGL2,
CONTEXT_TYPE_OPENGLES2,
CONTEXT_TYPE_OPENGLES3,
CONTEXT_TYPE_OPENGLES31_FOR_TESTING,
CONTEXT_TYPE_LAST = CONTEXT_TYPE_OPENGLES31_FOR_TESTING
};
GPU_COMMAND_BUFFER_COMMON_EXPORT bool IsWebGLContextType(
ContextType context_type);
GPU_COMMAND_BUFFER_COMMON_EXPORT bool IsWebGL1OrES2ContextType(
ContextType context_type);
GPU_COMMAND_BUFFER_COMMON_EXPORT bool IsWebGL2OrES3ContextType(
ContextType context_type);
GPU_COMMAND_BUFFER_COMMON_EXPORT bool IsWebGL2OrES3OrHigherContextType(
ContextType context_type);
GPU_COMMAND_BUFFER_COMMON_EXPORT bool IsES31ForTestingContextType(
ContextType context_type);
GPU_COMMAND_BUFFER_COMMON_EXPORT const char* ContextTypeToLabel(
ContextType context_type);
}
#endif