#include "gpu/command_buffer/service/framebuffer_completeness_cache.h"
#include "base/containers/contains.h"
namespace gpu::gles2 {
FramebufferCompletenessCache::FramebufferCompletenessCache() = default;
FramebufferCompletenessCache::~FramebufferCompletenessCache() = default;
bool FramebufferCompletenessCache::IsComplete(
const std::string& signature) const {
return base::Contains(cache_, signature);
}
void FramebufferCompletenessCache::SetComplete(const std::string& signature) {
cache_.insert(signature);
}
}