#ifndef GPU_CONFIG_GPU_BLOCKLIST_H_
#define GPU_CONFIG_GPU_BLOCKLIST_H_
#include <memory>
#include "base/containers/span.h"
#include "gpu/config/gpu_config_export.h"
#include "gpu/config/gpu_control_list.h"
namespace gpu {
class GPU_CONFIG_EXPORT GpuBlocklist : public GpuControlList {
public:
GpuBlocklist(const GpuBlocklist&) = delete;
GpuBlocklist& operator=(const GpuBlocklist&) = delete;
~GpuBlocklist() override;
static std::unique_ptr<GpuBlocklist> Create();
static std::unique_ptr<GpuBlocklist> Create(
base::span<const GpuControlList::Entry> data);
static bool AreEntryIndicesValid(const std::vector<uint32_t>& entry_indices);
private:
explicit GpuBlocklist(base::span<const GpuControlList::Entry> data);
};
}
#endif