#ifndef GPU_CONFIG_GPU_DRIVER_BUG_LIST_H_
#define GPU_CONFIG_GPU_DRIVER_BUG_LIST_H_
#include <memory>
#include <set>
#include "base/command_line.h"
#include "base/containers/span.h"
#include "gpu/config/gpu_config_export.h"
#include "gpu/config/gpu_control_list.h"
namespace gpu {
class GPU_CONFIG_EXPORT GpuDriverBugList : public GpuControlList {
public:
GpuDriverBugList(const GpuDriverBugList&) = delete;
GpuDriverBugList& operator=(const GpuDriverBugList&) = delete;
~GpuDriverBugList() override;
static std::unique_ptr<GpuDriverBugList> Create();
static std::unique_ptr<GpuDriverBugList> Create(
base::span<const GpuControlList::Entry> data);
static void AppendWorkaroundsFromCommandLine(
std::set<int>* workarounds,
const base::CommandLine& command_line);
static void AppendAllWorkarounds(std::vector<const char*>* workarounds);
static bool AreEntryIndicesValid(const std::vector<uint32_t>& entry_indices);
private:
explicit GpuDriverBugList(base::span<const GpuControlList::Entry> data);
};
}
#endif