#ifndef GPU_IPC_COMMON_GPU_MEMORY_BUFFER_HANDLE_INFO_H_
#define GPU_IPC_COMMON_GPU_MEMORY_BUFFER_HANDLE_INFO_H_
#include "components/viz/common/resources/shared_image_format.h"
#include "ui/gfx/buffer_types.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/gpu_memory_buffer_handle.h"
namespace gpu {
struct GpuMemoryBufferHandleInfo {
GpuMemoryBufferHandleInfo() = default;
GpuMemoryBufferHandleInfo(gfx::GpuMemoryBufferHandle handle,
gfx::BufferUsage buffer_usage)
: handle(std::move(handle)),
buffer_usage(buffer_usage) {}
~GpuMemoryBufferHandleInfo() = default;
GpuMemoryBufferHandleInfo(const GpuMemoryBufferHandleInfo& other) {
handle = other.handle.Clone();
buffer_usage = other.buffer_usage;
}
GpuMemoryBufferHandleInfo& operator=(const GpuMemoryBufferHandleInfo& other) {
handle = other.handle.Clone();
buffer_usage = other.buffer_usage;
return *this;
}
gfx::GpuMemoryBufferHandle handle;
gfx::BufferUsage buffer_usage;
};
}
#endif