#ifndef GPU_IPC_GL_IN_PROCESS_CONTEXT_H_
#define GPU_IPC_GL_IN_PROCESS_CONTEXT_H_
#include <memory>
#include "base/task/single_thread_task_runner.h"
#include "gpu/command_buffer/service/command_buffer_task_executor.h"
#include "gpu/ipc/gl_in_process_context_export.h"
#include "gpu/ipc/in_process_command_buffer.h"
#include "ui/gfx/native_ui_types.h"
namespace gpu {
class SharedImageInterface;
class TransferBuffer;
struct GpuFeatureInfo;
namespace gles2 {
class GLES2CmdHelper;
class GLES2Implementation;
}
class GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContext {
public:
GLInProcessContext();
GLInProcessContext(const GLInProcessContext&) = delete;
GLInProcessContext& operator=(const GLInProcessContext&) = delete;
~GLInProcessContext();
ContextResult Initialize(CommandBufferTaskExecutor* task_executor);
const Capabilities& GetCapabilities() const;
const GpuFeatureInfo& GetGpuFeatureInfo() const;
gles2::GLES2Implementation* GetImplementation();
SharedImageInterface* GetSharedImageInterface();
private:
std::unique_ptr<InProcessCommandBuffer> command_buffer_;
std::unique_ptr<gles2::GLES2CmdHelper> gles2_helper_;
std::unique_ptr<TransferBuffer> transfer_buffer_;
std::unique_ptr<gles2::GLES2Implementation> gles2_implementation_;
};
}
#endif