#include "gpu/ipc/service/image_transport_surface.h"
#include "build/build_config.h"
#include "ui/gl/init/gl_factory.h"
namespace gpu {
scoped_refptr<gl::Presenter> ImageTransportSurface::CreatePresenter(
scoped_refptr<SharedContextState> context_state,
const GpuDriverBugWorkarounds& workarounds,
const GpuFeatureInfo& gpu_feature_info,
SurfaceHandle surface_handle) {
DCHECK_NE(surface_handle, kNullSurfaceHandle);
#if BUILDFLAG(IS_OZONE) && !BUILDFLAG(IS_ARKWEB)
return gl::init::CreateSurfacelessViewGLSurface(context_state->display(),
surface_handle);
#else
return nullptr;
#endif
}
scoped_refptr<gl::GLSurface> ImageTransportSurface::CreateNativeGLSurface(
gl::GLDisplay* display,
SurfaceHandle surface_handle,
gl::GLSurfaceFormat format) {
DCHECK_NE(surface_handle, kNullSurfaceHandle);
return gl::init::CreateViewGLSurface(display, surface_handle);
}
}